Introduction to Game Design (Coursera)

Introduction to Game Design (Coursera)

Welcome! This course is an introduction to the primary concepts of gaming, and an exploration of how these basic concepts affect the way gamers interact with our games. In this course you will understand what defines a “game” and the mechanics and rules behind different types of games. Through four linked assignments you'll learn ways to create and describe a game concept, and specifically what makes a compelling game. This course focuses on the conceptual underpinnings of games, and all assignments can be completed with a pencil and paper – no previous programming knowledge is required.

Class Deals by MOOC List - Click here and see Coursera's Active Discounts, Deals, and Promo Codes.

Course 1 of 5 in the Game Design: Art and Concepts Specialization.

Syllabus

WEEK 1
The Simplest Games
This week we start at the beginning: what are the principles of very simple games, like Hangman and tic-tac-toe? How do these games work? Why do people play them? What are the elements that define games and the gaming experience? And finally, what do games have in common with each other, and what sets them apart? In addition to covering the basics and ground rules for this course, we'll conclude this week with a very simple, low-tech assignment: create a game on a single sheet of paper.

WEEK 2
Rules and Discovery
How does a player learn the mechanics of your game? How do they learn anything about your game? This week we will talk about the rules that define gameplay, and how those rules are communicated to your players. We also discuss the way rules are bent and broken by players.

WEEK 3
Tell a Story
How does narrative drive a player to start playing your game? Or to finish it? This week we'll look at some of the ways you can make your game more compelling with story, and discuss some of the ways story can drive gameplay forward, or enable a player to make their own way through it.

WEEK 4
The Friend and the Enemy
What purpose does an enemy serve in a game? What effect does a second player have on two-player games? Can a game work without an adversary or a final goal? We'll address all of those questions in this last week of the class, and work towards finalizing your board game project with characters.

Go to Class
MOOC List is learner-supported. When you buy through links on our site, we may earn an affiliate commission.

Related Courses

Seeing Through Photographs (Coursera) Coursera
The Museum of Modern Art

Seeing Through Photographs (Coursera)

Although taking, sharing, and viewing photographs has become second nature for many of us, our regular engagement with images does not necessarily make us visually literate. This course aims to address the gap between seeing and truly understanding photographs by introducing a diversity of ideas, approaches, and technologies that inform their making. In this course you will look closely at 100 photographs from the collection of The Museum of Modern Art, going behind the scenes of the Museum and into artist studios through original films and audio interviews.

Nov 16th 2026
5-12 Weeks
ART of the MOOC: Activism and Social Movements (Coursera) Coursera
Duke University,Creative Time

ART of the MOOC: Activism and Social Movements (Coursera)

This course is for activists, artists, and thinkers who wish to better understand and participate in social change. We will focus on the prolific and exciting overlap between socially engaged art and cultural practices generated by recent social movements around the world. Rather than assess the political efficacy of activities like mourning, listening, organizing, dancing, or partying, the lectures examine such cultural activities next to, and within, contemporary art practice.

Nov 9th 2026
5-12 Weeks
Arts and Culture Strategy (Coursera) Coursera
University of Pennsylvania,National Arts Strategies - NAS

Arts and Culture Strategy (Coursera)

Arts and culture leaders have a rewarding but tough task: creating sustainable organizations that deliver real social value. There is a lot of competition out there. Being an effective leader means constantly adapting, cleverly using the best tools to reach as many people as possible. This course is designed to help leaders at any level do just that.

Nov 16th 2026
5-12 Weeks
The Cycle: Management of Successful Arts and Cultural Organizations (Coursera) Coursera
University of Maryland, College Park

The Cycle: Management of Successful Arts and Cultural Organizations (Coursera)

What makes a successful arts and cultural organization? Led by DeVos Institute Chairman Michael M. Kaiser and President Brett Egan, this course will introduce you to a management theory called the Cycle which supports thriving arts and cultural organizations. Learning from our work with managers from over 80 countries around the world, the DeVos Institute developed the Cycle as a simple, but powerful tool to assist managers in their effort to respond to an increasingly complex environment and propel their institutions to excellence.

Nov 2nd 2026
5-12 Weeks
Understanding the Music Business: What is Music Worth? (Coursera) Coursera
Vanderbilt University

Understanding the Music Business: What is Music Worth? (Coursera)

This course will examine the music industry in the United States, with the unique perspective gained by Vanderbilt University’s location in Nashville, TN. Nashville is a major center of music in the United States, and the music created here has a global reach, particularly in the country, rock, pop, singer-songwriter, and Americana genres. However, students will learn that the basic principles of recording, marketing, copyright, licensing, and live performance are the same, regardless of musical style or genre.

Nov 9th 2026
5-12 Weeks
Accessibility to the Scenic Arts (Coursera) Coursera
Universitat Autònoma de Barcelona

Accessibility to the Scenic Arts (Coursera)

Is your show accessible? When we ask about accessibility to shows, most people think about access for wheel chairs: the sitting arrangements and where their WC is accessible. When we ask for more details, people usually think about producing a show where persons with disabilities are performing, for example producing a show where there is some dancing with people on wheel chairs.

Nov 16th 2026
5-12 Weeks
Videojuegos: ¿de qué hablamos? (Coursera) Coursera
Universitat Autònoma de Barcelona

Videojuegos: ¿de qué hablamos? (Coursera)

Probablemente, todos hemos jugado a algún videojuego, pero ¿qué hay detrás de él? Podemos decir que - con independencia del videojuego - hay un árduo trabajo multidisciplinar que incluye desde aspectos de diseño hasta la programación como tal del videojuego. Este curso pretende ser un curso introductorio que muestre qué aspectos hay que considerar en el videojuego, y que permita con posterioridad abordar individualmente los temas que se consideran nucleares: diseño, arte, motor del videojuego y 'game play'.

Nov 16th 2026
5-12 Weeks
The Blues: Understanding and Performing an American Art Form (Coursera) Coursera
University of Rochester

The Blues: Understanding and Performing an American Art Form (Coursera)

The blues is an American art form and the most important musical form in jazz. Although there are other formal paradigms of the blues, such as 8-bar or 16-bar, this course focuses on different incarnations of the 12-bar blues. There are considerable differences between Early Jazz blues, Swing blues, Bebop blues, Modal blues, and Post Bop blues.

Nov 2nd 2026
5-12 Weeks
The Modern and the Postmodern (Part 2) (Coursera) Coursera
Wesleyan University

The Modern and the Postmodern (Part 2) (Coursera)

This course examines how the idea of "the modern" develops at the end of the 18th century in European philosophy and literature, and how being modern (or progressive, or hip) became one of the crucial criteria for understanding and evaluating cultural change. Are we still in modernity, or have we moved beyond the modern to the postmodern?

Nov 2nd 2026
5-12 Weeks
Desarrollo de Videojuegos 3D en Unity: Una Introducción (Coursera) Coursera
Universidad de los Andes

Desarrollo de Videojuegos 3D en Unity: Una Introducción (Coursera)

Este curso te permite crear un prototipo de juego 3D, explorando los conceptos necesarios y las herramientas para desarrollo de videojuegos en 3D disponibles en Unity y en la Web. Explorarás y harás uso de herramientas para crear una escena 3D en Unity, podrás agregar personajes y animaciones 3D e integrarlas en los escenarios que crees, podrás definir comportamiento e interacción entre elementos del videojuego, y publicar en la Web los resultados de lo que diseñes. Vas a utilizar como base los conceptos aprendidos en el curso introductorio de desarrollo, ahora aplicados a juegos 3D.

Nov 16th 2026
5-12 Weeks
ART of the MOOC: Public Art and Pedagogy (Coursera) Coursera
Duke University,Creative Time

ART of the MOOC: Public Art and Pedagogy (Coursera)

Students of this course may try their hand at their own public art interventions, or simply focus on learning from the theory of public practice and its recent history. Designed by artist and Duke professor, Pedro Lasch, and co-taught by Creative Time artistic director, Nato Thompson, this course presents public culture and art in their radically reinenvented contemporary forms. The lectures link major developments of recent decades to wider topics like spatial politics, everyday social structures, and experimental education.

Nov 9th 2026
5-12 Weeks
Global Diplomacy – Diplomacy in the Modern World (Coursera) Coursera
University of London,SOAS University of London

Global Diplomacy – Diplomacy in the Modern World (Coursera)

The Global Diplomacy course is a unique offering to the MOOC environment. Bringing together cutting edge research in the broad fields of Diplomatic and International Studies, award winning distance learning delivery and the instructors previous experience of delivering a successful MOOC. Please see the volume Global Diplomacy: Theories, Types and Models authored with Dr Alison Holmes, (Westview, 2016), and the Understanding Research Methods MOOC from Coursera.

Nov 2nd 2026
5-12 Weeks