Fran Krause




Fran Krause was born in Utica New York. After earning his BFA at the Rhode Island School of Design, he relocated to New York City, where he worked as an animator and story artist on several shows including Blue’s Clues, Superjail, Little Einsteins, and Saturday Night Live. His short film Mister Smile screened at over fifty film festivals and won top prizes at the Ottawa Animation Festival, the Atlanta Film and Video Festival, and the USA Film Festival. He also directed and co-created two pilots for Cartoon Network, Utica Cartoon and Upstate Four. Fran relocated to Los Angeles in 2010 to join the faculty in the Character Animation Department of CalArts.

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Oct 31st 2016

Welcome! This course is an introduction to the primary concepts of gaming, and an exploration of how these basic concepts affect the way gamers interact with our games. In this course you will understand what defines a “game” and the mechanics and rules behind different types of games. Through four linked assignments you'll learn ways to create and describe a game concept, and specifically what makes a compelling game. This course focuses on the conceptual underpinnings of games, and all assignments can be completed with a pencil and paper – no previous programming knowledge is required.

Average: 6 (4 votes)
Oct 24th 2016

In this course you will explore concepts and approaches involved in creating successful character designs that can be applied to video games. Following a first week delving into some foundational concepts for successful character design, each of the remaining three weeks are structured as a "master class" where you will observe three professional character designers at work in the studio: Andy Ristaino (Adventure Time), Jacky Ke Jiang (Journey), and Robertryan Cory (SpongeBob SquarePants).

Average: 9 (1 vote)