Prototyping and Design (Coursera)

Prototyping and Design (Coursera)
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Prototyping and Design (Coursera)
In this course you will learn how to design and prototype user interfaces to address the users and tasks identified in user research. Through a series of lectures and exercises, you will learn and practice paper- and other low-fidelity prototyping techniques; you will learn and apply principles from graphic design, including design patterns; you will learn to write a design rationale; and you will learn how to design for specific populations and situations, including principles and practices of accessible design.

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Course 3 of 5 in the User Interface Design Specialization.


Syllabus


WEEK 1

Preface

A brief introduction to the topic and course structure.

Interface Prototyping Techniques

An introduction to prototyping, including paper and tool-based prototyping.


WEEK 2

Design Principles and Patterns

An introduction to design principles from graphic design, interaction design patterns, and two examples of commercial design guidelines and standards.


WEEK 3

Universal Design, Accessibility, Special Populations

An introduction to universal design, with specific lectures focused on particular impairments, limitations, and populations.


WEEK 4

Design for Different Platforms and Contexts

A look at several important and challenging design contexts and how interfaces can address those contexts.



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