Designing User Interfaces and Experiences (UI/UX) (Coursera)

Offered by IBM,
Designing User Interfaces and Experiences (UI/UX) (Coursera)

UI and UX design is a thriving industry with numerous prospects for anyone with the right skills. This course is designed for those who are interested in starting a career in designing UI and UX experiences as well as developers who want to create web and front-end applications. It emphasizes the key concepts, tools, and methodologies used in front-end development.

Class Deals by MOOC List - Click here and see Coursera's Active Discounts, Deals, and Promo Codes.

Web and mobile-accessible devices are transforming the world. Nowadays, everyone has a smartphone, tablet, smart TV, and/or laptop, which they use for communication and data searching. Companies are increasingly turning to front-end developers, mobile app developers, and UI/UX designers to assist them in producing user-friendly products. Therefore, it is crucial to provide users with a robust yet intuitive user interface and experience.
In this course, you will learn about the best practices of visual design development and identify the differences between well-designed and poor user interfaces. You will explore typography, readability, and colour theory in UI design.
You will gain insight into key methodologies in visual design like Responsive Web Design (RWD) and Progressive Web Design (PWD).
You will gain exposure to tools like Figma, a collaborative cloud-based app used for interface design. You will discover the steps to set up a Figma account and learn about its configuration. In addition, you will explore the various components, styles, libraries, and layout grids used in Figma that are essential for design.
Throughout this course, you will learn through videos, readings, activities, and quizzes designed to teach you the fundamentals of visual web and mobile design and development. You will gain a range of technical and practical knowledge and get insights and guidance from experts in the field.
The practical knowledge you will gain from the hands-on labs will further strengthen your base and enable you to perform better.
This is a beginner’s course, intended for learners with basic computer operating skills who have a fundamental knowledge of visual design development and are familiar with Figma.
To be successful in this course, you should have a basic understanding of User Interface (UI) and User Experience (UX) design as well as website wireframes, familiarity with the different kinds of layouts and tools used for visual design in various devices, and familiarity with the Figma application.
This course is part of the IBM Front-End Developer Professional Certificate.

What you'll learn

  • Explain design, UI/UX concepts, best practices of visual development, and the key duties and responsibilities of a UI/UX designer.
  • Examine web design methodologies like Responsive Web Design (RWD), and Progressive Web Development.
  • Use Figma, the essential concepts of Figma, and its various features.
  • Develop applications and websites with web development frameworks, like Bootstrap.

Syllabus

Designing Intuitive Front Ends and Mockup Design Principles
Module 1
The success of a system, product, or application relies on delivering a seamless and engaging user experience. The User-Centered Design (UCD) framework ensures that the final product aligns with the user’s requirements. It plays a crucial role when designing a product's User-Interface (UI) and User Experience (UX). Design thinking is a problem-solving process tailored explicitly for creating user-centric UI and UX designs. It includes various stages and strategies that assist designers and teams in creating the right product. Wireframes and prototypes help streamline the design process by visualizing and testing ideas early, saving time and resources. Visual design principles such as alignment, hierarchy, contrast, repetition, proximity, balance, and space are crucial in delivering meaningful experiences to users. As UI design focuses on the visual aspect of a digital product, various design tools are available for creating an engaging and intuitive UI. Visual design focuses on a website’s appearance; therefore, it is essential to use some basic elements as building blocks for developing a good design. These elements enhance the user experience. Certain aspects of UI have a massive impact on users. These include typography, readability, and color theory. A website or app’s UI includes its visual design and functionality. Therefore, designers must employ the best practices for developing different web and mobile interface components.

Web Design Methodologies
Module 2
Web browsing on various devices is increasing rapidly. To develop an online presence, creating a website that runs on diverse screen sizes is crucial. Responsive web design is an approach that aims to create web pages that render effectively across all screen sizes and resolutions, ensuring better usability. Another approach that developers use for developing web applications is a mobile-first design. It first focuses on designing products for small screens and then progressively expanding them to larger screen sizes. Other website optimization approaches for different screen sizes include adaptive and fluid design. Media queries are filters for CSS styles to modify the appearance of a website or application according to the screen size of the user’s device. As developers widely use responsive web design, it is vital to follow its best practices. Developers should test the website or application through cross-browser or responsive testing before launching it. Progressive Web Applications (PWAs) use web technologies to provide an app-like experience to users. These use various frameworks and patterns to enable them to leverage both web and native app functionalities. Single Page Applications (SPAs) make the website more like a desktop application, offering a more fluid and enjoyable experience by reducing the lag time between succeeding pages. An integral part of PWA is Service workers. These enable offline access, rapid loading, push notifications, and other features. A website can be transformed into a PWA by adding features and altering code to make it behave like an app on mobile devices. PWA Apps can provide native app-like features and even update content in the background so that the users can view the most up-to-date content.

UI Design with Figma
Module 3
Figma is a web-based design tool for creating user interfaces, icons, wireframes, and prototypes. Its unique features allow designers to create and collaborate on digital designs efficiently and effectively. The core concepts of Figma include Frames, Components, and Layers. Frames are a way to group related elements together and create sections within the design. Layers help manage the visibility and positioning of individual elements within a frame. The Component feature in Figma enables designers to construct reusable design components that can change and update in real-time across various pages and files. Components can be organized into libraries for easy access and sharing among team members. Styles can also be applied to components, such as typography, colors, and effects, to maintain consistency throughout a design. Cards and layouts are additional features within Figma that help to group related content and actions in a flexible and extensible container. Figma also offers a variety of image shapes and tools for designing, including vector shapes, images, icons, text, and plugins. To set up and configure Figma, users need to create an account, choose a plan, and customize their workspace preferences.

Final Project and Assessment
Module 4
In this module, you will design and create an interactive Sales App using Figma and Thunkable. Figma is a powerful UI design tool used to create wireframes, prototypes, and high-fidelity designs for web and mobile applications. Thunkable is a web application that is well-known for visual programming concepts with a “drag and drop” style, thus making it very easy for everyone to understand and helps to create very interactive mobile-based web applications. To create the interactive Sales app, you can design the layout and features using Figma, export the Figma assets to Thunkable, build functionality using pre-built components, and test the app on a mobile device or using web preview.

Go to Class
MOOC List is learner-supported. When you buy through links on our site, we may earn an affiliate commission.

Related Courses

Establishing Product-Market Fit (Coursera) Coursera
University of Maryland, College Park

Establishing Product-Market Fit (Coursera)

Entrepreneur and investor Marc Andreessen coined the term product-market fit in 2007 when he said, “Product-market fit means being in a good market with a product that can satisfy that market.” While there are ample articles that mention the term, detailed guidance on how to actually achieve product-market fit is scarce.

Jul 13th 2026
4 Weeks
UX (User Experience) Capstone (Coursera) Coursera
University of Michigan

UX (User Experience) Capstone (Coursera)

In this UX capstone course, you’ll conduct a multi-stage user experience project to design a product from scratch. You will employ interviews, inspection methods, and user testing, along with ideation, design, and prototyping methods to gain and communicate valuable insight that can be used to deliver a compelling product.

Jul 20th 2026
5-12 Weeks
Design Principles: an Introduction (Coursera) Coursera
University of California, San Diego

Design Principles: an Introduction (Coursera)

What makes an interface intuitive? How can I tell whether one design works better than another? This course will teach you fundamental principles of design and how to effectively evaluate your work with users. You'll learn fundamental principles of visual design so that you can effectively organize and present information with your interfaces. You'll learn principles of perception and cognition that inform effective interaction design. And you'll learn how to perform and analyze controlled experiments online. In many cases, we'll use Web design as the anchoring domain.

Jul 27th 2026
3 Weeks
Evaluating User Interfaces (Coursera) Coursera
University of Minnesota

Evaluating User Interfaces (Coursera)

In this course you will learn and practice several techniques for user interface evaluation. First we start with techniques that can be applied alone or in a design team, including action analysis, walkthroughs, and heuristic evaluation. Then we move on to user testing, including learning from a series of usability tests carried out in a real usability lab, and techniques to carry out your own tests even without a lab.

Jul 20th 2026
4 Weeks
Principles of UX/UI Design (Coursera) Coursera
Meta

Principles of UX/UI Design (Coursera)

Learn the fundamentals of User Experience (UX) research and design. Become immersed in the UX process of identifying problems and iterating and testing designs to find appropriate solutions. You’ll learn how to empathize with users through best-practice research approaches, and create common UX artifacts such as user personas. And you’ll use UX insights to make appropriate design decisions.

Jul 20th 2026
5-12 Weeks
Developing Responsive Web Pages Using HTML5 and CSS3 (Coursera) Coursera
NIIT StackRoute

Developing Responsive Web Pages Using HTML5 and CSS3 (Coursera)

The number of mobile users has increased exponentially over the past few years. Shopping, social connect, entertainment and other activities are just a few clicks away for these mobile users. A responsive web design adjusts the layout and appearance of the web pages to suit the resolution and width of the screens. This makes a web page look attractive on devices with diverse screen sizes. Designing a well-organized, responsive, and user-friendly web page has therefore become the need of the hour.

Jul 20th 2026
3 Weeks
Rapid Prototyping of Embedded Interface Designs (Coursera) Coursera
University of Colorado Boulder

Rapid Prototyping of Embedded Interface Designs (Coursera)

Rapid Prototyping is the second of three classes in the Embedded Interface Design (EID) specialization, an online version of the on-campus EID class taught in graduate embedded systems design. This course is focused on rapid prototyping of devices and systems and the related methods, practices, and principles that will help ensure your embedded interface designs are what your users both need and want.

Jul 13th 2026
4 Weeks
Responsive Web Design in Adobe XD (Coursera) Coursera
Google

Responsive Web Design in Adobe XD (Coursera)

Responsive Web Design in Adobe XD is the sixth course in a program that will equip you with the skills you need to apply to entry-level jobs in user experience (UX) design. In this course, you will design a responsive website using Adobe XD, a popular design tool. You will complete the design process from beginning to end: empathizing with users, defining their pain points, coming up with ideas for design solutions, creating wireframes and prototypes, and testing designs to get feedback.

Jul 13th 2026
5-12 Weeks
Game Design and Development 2: 2D Platformer (Coursera) Coursera
Michigan State University

Game Design and Development 2: 2D Platformer (Coursera)

If you love games and want to learn how to make them, then this course is your second step down that path. In this course you will learn the fundamentals of game design, including an understanding of the game world, storytelling, gameplay, user experience, and game technology. You will continue developing videogames using industry standard game development tools, including the Unity game engine. At the end of the course you will have completed a 2D Platformer game, and will be able to leverage an array of game development techniques to create your own basic games.

Jul 20th 2026
4 Weeks
Web Design: Strategy and Information Architecture (Coursera) Coursera
California Institute of the Arts

Web Design: Strategy and Information Architecture (Coursera)

This course is focused on the early user experience (UX) challenges of research, planning, setting goals, understanding the user, structuring content, and developing interactive sequences. While the concepts covered will translate to many kinds of interactive media (apps, digital kiosks, games), our primary focus will be on designing contemporary, responsive websites. In this course you will complete the first half of a large scale project—developing a comprehensive plan for a complex website—by defining the strategy and scope of the site, as well as developing its information architecture and overall structure.

Jul 13th 2026
4 Weeks
Print and Digital Elements of Design: Branding and User Experience (Coursera) Coursera
University of Colorado Boulder

Print and Digital Elements of Design: Branding and User Experience (Coursera)

Graphic design projects can be delivered in either a printed format or a digital format, or both. This course will look at how to work with creative professionals to get the ideal usage out of a design to use in print medium such as logos, brochures and larger printed projects that will also carry over as seamlessly as possible into the digital realm of websites and social media. We will also cover the user experience and how to keep the end result in mind when working on creative endeavors.

Jul 13th 2026
3 Weeks