User Experience: Research & Prototyping (Coursera)

User Experience: Research & Prototyping (Coursera)

What makes for a great user experience? How can you consistently design experiences that work well, are easy to use and people want to use? This course will teach you the core process of experience design and how to effectively evaluate your work with the people for whom you are designing.

Class Deals by MOOC List - Click here and see Coursera's Active Discounts, Deals, and Promo Codes.

You'll learn fundamental methods of design research that will enable you to effectively understand people, the sequences of their actions, and the context in which they work. Through the assignments, you’ll learn practical techniques for making sense of what you see and transform your observations into meaningful actionable insights and unique opportunity areas for design. You’ll also explore how to generate ideas in response to the opportunities identified and learn methods for making your ideas tangible. By answering specific questions and refining your concepts, you’ll move closer to making your ideas real. We’ll use cases from a variety of industries including health, education, transportation, finance, and beyond to illustrate how these methods work across different domains.
Course 5 of 8 in the Interaction Design Specialization

Syllabus

WEEK 1
Design Research
Our course begins with the first step for generating great user experiences: understanding what people do, think, say, and feel. In this module, you’ll learn how to keep an open mind while learning more about how people’s needs, goals, values play out in their day-to-day lives and their hopes for the future. You’ll consider the different activities they do, in what order, and the larger systems in which they interact. You’ll start by generating lists of questions and move through different research methods to answer your specific questions. To illustrate these research methods, the lessons share several examples from real design projects across a variety of fields. What I hope you’ll take away from this module is the importance and thrill of going out to talk with and learn from people when and where they do their everyday activities, rather than basing your designs on assumptions. Through these techniques you’ll gain a new perspective on the problem and identify opportunities for creating a meaningful and accessible designed

WEEK 2
Ideation
Once you’ve identified an opportunity area, how do you generate great ideas? In this module, you’ll learn the thrills and challenges of ideation. We’ll start with the two common pitfalls to generating good ideas: fixation and judgment. We discuss rules to follow including getting every idea out regardless of whether it’s good or bad and techniques for building on ideas. Through concrete examples taken from the field, we’ll cover five popular ideation techniques that designers use when they have a problem they want to solve. We’ll also discuss who to include in the brainstorming process and why. We’ll conclude with a discussion of how to choose which ideas to pursue and which ones to leave on the table. We hope you'll take away a newfound appreciation for all of the different ways you can generate ideas within an opportunity area and how different techniques and configurations will influence the types of ideas you generate.

WEEK 3
Synthesis
After you’ve collected all of this new and exciting information, what do you do with it? How do you aggregate the data? Find connections and tensions? Move from what people say to what it means? In this module, you’ll learn how to make sense of the rich data you collected and how to turn it into actionable insights that will lead to meaningful new experiences. We’ll start by looking at how to organize all of the data and photos you’ve collected and then we’ll discuss four common synthesis techniques that designers use: personas, journey maps, diagramming and the 2x2 matrix. After making sense of the data, you’ll be able to identify clear opportunity areas for design including a focus, stakeholder, a need, and an actionable insight. With each technique, I’ll share a real world application so you can get a sense of how designers use these tools. By the end of the lesson, I hope you’ll feel confident in your ability to take lots of disparate bits of data and turn them into an actionable opportunity area for design..

WEEK 4
Prototyping
After you’ve gone through the ideation process, how do you make your ideas tangible so that you can test them with others and answer critical questions necessary for pushing your idea forward? To help you make ideas real, our final lesson will introduce you to the rules of prototyping including building ideas quickly, making a lot of prototypes, and providing only essential details. We’ll discuss questions you’ll want to ask when testing your idea with different people. You’ll learn the importance of making many prototypes so as not to get attached to any one idea and so you can pick the parts that work best for each idea. Through rapid iteration and testing, you will more quickly get to a meaningful and accessible experience that you will be proud of. We’ll conclude with four popular forms of prototyping including storyboards, role-plays, walkthroughs and touch-points – all forms of prototyping you can do with materials you can find around your home. No coding needed! What I hope you'll take away from this lesson is a love of making ideas tangible to answer specific questions and how different forms of prototyping will influence the questions you can answer. So we can take all of those ideas written on sticky notes and make them real!

Go to Class
MOOC List is learner-supported. When you buy through links on our site, we may earn an affiliate commission.

Related Courses

Uncertainty and Research (Coursera) Coursera
Johns Hopkins University

Uncertainty and Research (Coursera)

This course teaches the fundamentals of scientific research. We approach the research process as a means of systematically reducing uncertainty and demonstrate how conducting a scientific investigation can be posed as an exercise in Bayesian uncertainty quantification. We begin by exploring the scientific landscape to understand the different types of research, where they are conducted, how they are supported, and why each of these types of research is important.

Nov 23rd 2026
5-12 Weeks
UX (User Experience) Capstone (Coursera) Coursera
University of Michigan

UX (User Experience) Capstone (Coursera)

In this UX capstone course, you’ll conduct a multi-stage user experience project to design a product from scratch. You will employ interviews, inspection methods, and user testing, along with ideation, design, and prototyping methods to gain and communicate valuable insight that can be used to deliver a compelling product.

Nov 9th 2026
5-12 Weeks
Game Design and Development 2: 2D Platformer (Coursera) Coursera
Michigan State University

Game Design and Development 2: 2D Platformer (Coursera)

If you love games and want to learn how to make them, then this course is your second step down that path. In this course you will learn the fundamentals of game design, including an understanding of the game world, storytelling, gameplay, user experience, and game technology. You will continue developing videogames using industry standard game development tools, including the Unity game engine. At the end of the course you will have completed a 2D Platformer game, and will be able to leverage an array of game development techniques to create your own basic games.

Nov 9th 2026
4 Weeks
Responsible Conduct of Research (Coursera) Coursera
Universiteit Utrecht

Responsible Conduct of Research (Coursera)

As a PhD student in academia, there are difficulties you may encounter in the area of integrity, such as power relations and issues around social safety, authorship, intellectual property, and ensuring academic quality. How can you properly determine the order of authorship? In what way can social safety be improved? How do others deal with integrity issues?

Nov 16th 2026
5-12 Weeks
Community Engagement in Research and Population Health (Coursera) Coursera
University of Rochester

Community Engagement in Research and Population Health (Coursera)

Welcome to the Community Engagement in Population Health course! As you will learn, the health system is in the midst of a critical transition. The current system is not sustainable with escalating costs, mediocre health outcomes, and unacceptable disparities. This course will first discuss the current system, including definitions of population health and social determinants of health, and how the US compares to other countries on the triple aim –lower cost, better care, and a healthier population.

Nov 16th 2026
4 Weeks
Human-Centered Design: an Introduction (Coursera) Coursera
University of California, San Diego

Human-Centered Design: an Introduction (Coursera)

In this course, you will learn how to design technologies that bring people joy, rather than frustration. You'll learn several techniques for rapidly prototyping and evaluating multiple interface alternatives -- and why rapid prototyping and comparative evaluation are essential to excellent interaction design. You'll learn how to conduct fieldwork with people to help you get design ideas. How to make paper prototypes and low-fidelity mock-ups that are interactive -- and how to use these designs to get feedback from other stakeholders like your teammates, clients, and users. Armed with these design-thinking strategies, you’ll be able to do more creative human-centered design in any domain.

Nov 16th 2026
4 Weeks
Muestreo de personas, redes y registros (Coursera) Coursera
University of Michigan

Muestreo de personas, redes y registros (Coursera)

Para hacer una buena recopilación de datos se necesitan buenas muestras. Pero las muestras pueden elegirse de muchas maneras. Pueden ser selecciones fortuitas o convenientes de personas, registros, redes u otras unidades, pero uno se cuestiona la calidad de tales muestras, especialmente cómo se relacionan estos métodos de selección con el hecho de sacar buenas conclusiones sobre una población tras la recopilación y el análisis de los datos. Las muestras pueden seleccionarse con más cuidado según el criterio del investigador, pero entonces uno se pregunta si ese criterio puede estar sesgado por factores personales.

Nov 9th 2026
5-12 Weeks
UX Design: From Concept to Prototype (Coursera) Coursera
University of Michigan

UX Design: From Concept to Prototype (Coursera)

Great design doesn’t come out of nowhere; it is born, nurtured, and grown--all through a systematic, learnable process. In this UX course, you will explore the process of taking a basic concept, grounded in user needs, and developing it into a design that will address those needs. In the course, you will gain hands-on experience with techniques such as sketching, scenario development, storyboarding, and wireframing that will help you transform your understanding of what your users need into a compelling user experience.

Nov 9th 2026
5-12 Weeks
Input and Interaction (Coursera) Coursera
University of California, San Diego

Input and Interaction (Coursera)

In this course, you will learn relevant fundamentals of human motor performance, perception, and cognition that inform effective interaction design. You will use these models of how people work to design more effective input and interaction techniques. You’ll apply these to both traditional graphic and gestural interfaces.

Nov 16th 2026
3 Weeks
Research Design: Inquiry and Discovery (Coursera) Coursera
University of North Texas

Research Design: Inquiry and Discovery (Coursera)

The main purpose of this course is to focus on good questions and how to answer them. This is essential to making considered decisions as a leader in any organization or in your life overall. Topics will include the basis of human curiosity, development of questions, connections between questions and approaches to information gathering design, variable measurement, sampling, the differences between experimental and non-experimental designs, data analysis, reporting and the ethics of inquiry projects.

Nov 9th 2026
4 Weeks
Frozen in the Ice: Exploring the Arctic (Coursera) Coursera
University of Colorado Boulder

Frozen in the Ice: Exploring the Arctic (Coursera)

Why would hundreds of scientists from around the world intentionally freeze a ship in Arctic sea ice for an entire year, braving subzero temperatures and months of polar darkness? This may sound like a fictional adventure movie plot, but from September 2019 through October 2020, the MOSAiC (Multidisciplinary drifting Observatory for the Study of Arctic Climate) Arctic research expedition did just this.

Nov 16th 2026
5-12 Weeks
Studying Cities: Social Science Methods for Urban Research (Coursera) Coursera
Erasmus University Rotterdam

Studying Cities: Social Science Methods for Urban Research (Coursera)

Are you looking to learn more about how to conduct scientific research, specifically in an urban or local context? Then you have found the right course: Studying Cities: Social Science Methods for Urban Research by the Institute for Housing and Urban Development Studies (IHS), Erasmus University Rotterdam. During the course you will gain more insight in the different steps of the research cycle, and build a firm foundation for your own future research endeavors.

Nov 9th 2026
5-12 Weeks