STARTS

Jan 23rd 2017

Human-Centered Design: an Introduction (Coursera)

Taught by:

In this course, you will learn how to design technologies that bring people joy, rather than frustration. You'll learn several techniques for rapidly prototyping and evaluating multiple interface alternatives -- and why rapid prototyping and comparative evaluation are essential to excellent interaction design. You'll learn how to conduct fieldwork with people to help you get design ideas. How to make paper prototypes and low-fidelity mock-ups that are interactive -- and how to use these designs to get feedback from other stakeholders like your teammates, clients, and users. Armed with these design-thinking strategies, you’ll be able to do more creative human-centered design in any domain.

Syllabus:

Week 1 - Introduction

Week 2 - Needfinding

Week 3 - Rapid Prototyping

Week 4 - Heuristic Evaluation


Human-Centered Design: an Introduction is course 1 of 8 in the Interaction Design Specialization.


You will learn how to design technologies that bring people joy, rather than frustration. You'll learn how to generate design ideas, techniques for quickly prototyping them, and how to use prototypes to get feedback from other stakeholders like your teammates, clients, and users. You'll also learn principles of visual design, perception, and cognition that inform effective interaction design.