STARTS

May 15th 2017

Input and Interaction (Coursera)

Taught by:

In this course, you will learn relevant fundamentals of human motor performance, perception, and cognition that inform effective interaction design. You will use these models of how people work to design more effective input and interaction techniques. You’ll apply these to both traditional graphic and gestural interfaces.

Syllabus

Week 1: Input

Week 2: Search & Navigation

Week 3: Gestural Interfaces


Input and Interaction is course 4 of 8 in the Interaction Design Specialization.


You will learn how to design technologies that bring people joy, rather than frustration. You'll learn how to generate design ideas, techniques for quickly prototyping them, and how to use prototypes to get feedback from other stakeholders like your teammates, clients, and users. You'll also learn principles of visual design, perception, and cognition that inform effective interaction design.