Objective C

 

 


 

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E.g., 2016-12-05
E.g., 2016-12-05
E.g., 2016-12-05
Dec 5th 2016

An introduction to the Objective-C programming language. This will prepare you for more extensive iOS app development and build a foundation for advanced iOS development topics. Objective-C programming requires a Mac laptop or desktop computer. An iOS device is optional if the learner is willing to working exclusively with the simulator. Some learners have been able to work with an OS X virtual machine on Windows, but explaining how to do that is beyond the scope of this course.

Average: 8.8 (4 votes)
Dec 5th 2016

You will learn to extend your knowledge of making iOS apps so that they can securely interact with web services and receive push notifications. You'll learn how to store data securely on a device using Core Data. You’ll also learn to securely deploy apps to the App Store and beta users over-the-air.

Average: 8.3 (3 votes)
Dec 5th 2016

You will learn to develop sophisticated user interfaces for iOS, with a focus on user interface design best practices, UI animations, and responsive design. You will learn about the key UI widgets, mapping interfaces and view restoration.

Average: 6 (4 votes)
Dec 5th 2016

You will learn to make fluid digital interactive experiences that are suitable for gaming and use the advanced sensor hardware built into the iPhone and iPad. This includes drawing 2D graphics, playing sounds and music, integrating with Game Center, the iOS physics engine and detecting device orientation and location.

Average: 10 (3 votes)
Nov 28th 2016

Introduction to Swift Programming is the first course in a four part specialization series that will provide you with the tools and skills necessary to develop an iOS App from scratch. By the end of this first course you will be able to demonstrate intermediate application of programming in Swift, the powerful new programming language for iOS. Guided by best practices you will become proficient with syntax, object oriented principles, memory management, functional concepts and more in programming with Swift.

Average: 5.1 (19 votes)
Self study

Technology continues to evolve and provide us with increasingly powerful mobile devices. As a result, applications that can run on a browser must also be written such that they are compatible with mobile devices, the majority of which are now web-enabled. Meanwhile, there is an increasing demand for native applications that can be downloaded to and run on mobile devices. This course will address these trends, teaching you to think about the unique design and deployment issues that must be taken into consideration when developing applications for mobile devices.

Average: 8.7 (3 votes)