User Interface Design

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Full Stack Application Development Project (edX)

Self Paced
Full Stack Application Development Project (edX)
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For this project you will apply your knowledge of front end and back end development gained from previous courses and build and deploy a full stack real-world web application on the cloud. Your project will showcase your understanding of the user experience and user interface design process, and your [...]

UX and Interface Design for Embedded Systems (Coursera)

UX and Interface Design for Embedded Systems is the first of three classes in the Embedded Interface Design (EID) specialization, an online version of the on-campus EID class taught in graduate embedded systems design. This first course is focused on user experience (UX) and the related methods, practices, [...]

Evaluating User Interfaces (Coursera)

In this course you will learn and practice several techniques for user interface evaluation. First we start with techniques that can be applied alone or in a design team, including action analysis, walkthroughs, and heuristic evaluation. Then we move on to user testing, including learning from a [...]

Introduction to UI Design (Coursera)

In this course, you will gain an understanding of the critical importance of user interface design. You will also learn industry-standard methods for how to approach the design of a user interface and key theories and frameworks that underlie the design of most interfaces you use today. Through a [...]

Visual Elements of User Interface Design (Coursera)

This design-centric course examines the broad question of what an interface is and what role a designer plays in creating a user interface. Learning how to design and articulate meaning using color, type, and imagery is essential to making interfaces function clearly and seamlessly. Through a series of lectures [...]

Web Design: Wireframes to Prototypes (Coursera)

This course is focused on the application of the early UX research to actual user interfaces: the creation of wireframes, high-fidelity mockups, and clickable prototypes. This course is the continuation of the course Web Design: Strategy and Information Architecture, in which students completed the first half of a large [...]

Prototyping and Design (Coursera)

In this course you will learn how to design and prototype user interfaces to address the users and tasks identified in user research. Through a series of lectures and exercises, you will learn and practice paper- and other low-fidelity prototyping techniques; you will learn and apply principles from [...]

Human-Computer Interaction II: Cognition, Context & Culture (edX)

Get into the user’s mind and understand the role of mental models and representations, then investigate how to design interfaces that integrate with and influence the world around us. This course takes you through lessons 9 through 13 of CS6750: Human-Computer Interaction as taught in the Georgia Tech Online [...]

Unreal Engine Interactive 3D: Sequencer-Cinematography, Interfaces, Visual Effects, Pipelines, and Production (edX)

Learn techniques in cinematography, Interface design, visual effects, collaboration and organization, basic optimization and publishing, as well as exciting emerging connections. In this course, you will learn about the Unreal Sequencer as we focus on cinematography. We will set up cameras, lenses, track and jibs to frame shots and [...]