Ricardo Guimaraes

I'm an Academic Specialist at Michigan State University and a freelance Concept Artist and Illustrator for the entertainment industry. I love challenges and always do my best to impart this excitement on every work I get involved with. My illustrations have been showcased at ImagineFX Magazine and Ballistic Publishing's EXOTIQUE, among many others. I've produced work on many different styles and I have done Concept Art, Illustration, Matte Paintings, Color Keys and Presentation Boards. Among my clients are: Blizzard Entertainment, Square Enix, Ghost VFX, among many others.

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Low Poly Art For Video Games (Coursera)

This course is aimed to give you the tools and knowledge you need to start creating simple 3D art for video games made in the Unity game engine. Through the aesthetic of pixel art we will explore artistic principals like shape language, color theory, and composition as well as [...]

Pixel Art for Video Games (Coursera)

This course is aimed to give you the tools and knowledge you need to start creating simple art for video games made in the Unity game engine. Through the aesthetic of pixel art we will explore artistic principals like shape language, color theory, and composition as well as show [...]

Concept Art for Video Games (Coursera)

In this course we will talk about Concept Art. As a final project we will create a fully finished environment concept, ready for presentation. Throughout the 4 week modules will dive deeply into composition and digital painting techniques to bring your art skills to the next level! So, let's [...]