MOOC List is learner-supported. When you buy through links on our site, we may earn an affiliate commission.
MOOC List is learner-supported. When you buy through links on our site, we may earn an affiliate commission.
You will also explore the proliferation of corporate video game mascots during this era. Finally, your journey will end with the sixth- and seventh-generation gaming consoles. You will discover the consoles and games that made these generations great, and the improvements made to the user experience through high-definition technology, motion controls and digital storefronts.
Topics covered include:
- Mascot wars
- A new dimension
- A changing of the guard
- The dawn of high definition
This course is part of the History of Games XSeries.
What you'll learn
- How rapid advancements in technology influenced the next generation of consoles and changed the history of gaming
- How design features and game consoles developed in the fourth, fifth, sixth and seventh generations
- How the legal issues that plagued the video game industry during this period shaped the future of video games
Syllabus
Module 1: Mascot wars
1990-1993 in video games
The fourth generation and mascot wars
Peripheral wars and the dawn of the fifth generation
Module 2: A new dimension
Tech trends
The fifth-generation PC and arcade games
Legal issues
Module 3: A changing of the guard
Tech trends in the new millennium
The sixth generation
PC and arcade games
Lawsuits
Module 4: The dawn of high definition
Tech trends
The seventh generation
Other technologies
Legal issues
MOOC List is learner-supported. When you buy through links on our site, we may earn an affiliate commission.
MOOC List is learner-supported. When you buy through links on our site, we may earn an affiliate commission.