The course is an introduction to digital design technology. It allows you to understand the basics of digital design and helps you develop skills from computer aided design to animation covering topics such as rigging, key framing, rendering and more. Digital Design is about designing in digital space so that the created contents can be displayed and seen on a digital device. With the availability of high computing power, designers are able to quickly create designs in digital space prior to actual deployment.
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In this course, you will learn the fundamental concepts of a wide variety of digital design technology and you will have the opportunity to create your own digital designs and animate them as well. The course focuses on creating 3D objects using a computer-aided design package, creating real life physical simulations and then combining the two techniques to create rendered animations. It will also introduce the virtual reality (VR) and augmented reality (AR) applications.
This course allows you to get hands-on experience on different design tools so that the various outputs can be combined in a systematic way. So get started to experience this excitement of creating your own designs now whether it be for continuing education or as a hobby.
What you'll learn
At the end of the course, you will be able to:
- perform physical simulations of real life situations that are expressed mathematically
- manipulate and animate static people so that they have realistic motions
- make digitized people interact with 3D objects
- apply your skills in a wide variety of applications such as manufacturing, robotics, movies, games, toys and many others
Syllabus
Week 1: Computer Aided Design
Fundamentals of computer aided design. Developing 3D digital models of various shapes.
Week 2: Computer Animation Basics
Rigging a 3D model and creating simple computer animations using key framing and particle systems.
Week 3: Color Theory
Matching colors for specific applications. Using Processing software to generate physical simulations of moving objects.
Week 4: Rendering
Setting up a virtual scene with different 3D geometries, material properties, and lighting conditions.
Week 5: Mixed Reality
Virtual reality, augmented reality, augmented virtuality, and mixed reality.