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The Science of Gastronomy (Coursera)

This course introduces a number of basic scientific principles underpinning the methodology of cooking, food preparation and the enjoyment of food. All topics covered have a strong basis in biology, chemistry, and physics application. Among others, they include the consumption of cooked food, the physiological and evolutionary implication of [...]

Fundamental Sports related Musculoskeletal Anatomy (Coursera)

This is an online course on fundamental sports-related musculoskeletal anatomy which provides students with a basic understanding of the musculoskeletal structure and function of different body regions. Topics include an overview of the musculoskeletal system, spine, upper limb, and lower limb.

Fundamental Human Physiology in Sports Medicine (Coursera)

This is a course on fundamental sports-related musculoskeletal anatomy which provides students with a basic understanding of the musculoskeletal structure and function of different body regions. Topics include an overview of the musculoskeletal system, spine, upper limb, and lower limb.

Software Engineering: Software Design and Project Management (Coursera)

Software Development Life Cycle (SDLC) is the process of developing software through planning, requirement analysis, design, implementation, testing, and maintenance. This course focuses on the project planning and analysis/design phases of SDLC, and you will learn about different architectural patterns and design patterns to solve common problems in software [...]

Software Engineering: Modeling Software Systems using UML (Coursera)

Software Development Life Cycle (SDLC) is the process of developing software through planning, requirement analysis, design, implementation, testing, and maintenance. This course focuses on the requirement analysis phase of SDLC, and you will learn how to use UML models to capture the system requirements and to facilitate communication between [...]

Software Engineering: Implementation and Testing (Coursera)

Software Development Life Cycle (SDLC) is the process of developing software through planning, requirement analysis, design, implementation, testing, and maintenance. This course focuses on the implementation and testing phases of SDLC, and you will examine different software development processes for large software systems development, and understand the strengths (pros) [...]

Understanding Modern Physics II: Quantum Mechanics and Atoms (Coursera)

The 20th century was known as the century of physics. In the past 120 years, concepts such as space, time, energy, entropy and particles were understood to much deeper levels. New paradigms of thinking such as relativity and quantum mechanics emerged. This course is the second course in the [...]

Understanding Modern Physics I: Relativity and Cosmology (Coursera)

The 20th century was known as the century of physics. In the past 120 years, concepts such as space, time, energy, entropy and particles were understood to much deeper levels. New paradigms of thinking such as relativity and quantum mechanics emerged. This course is the first course in the [...]

Matrix Algebra for Engineers (Coursera)

This course is all about matrices, and concisely covers the linear algebra that an engineer should know. The mathematics in this course is presented at the level of an advanced high school student, but typically students should take this course after completing a university-level single variable calculus [...]

Programming with Scratch (Coursera)

Learning coding is not only about understanding the programming language being used, but also developing important computational thinking skills, which are useful for problem solving across many disciplinary areas. In this course, students will learn basic programming skills by creating interactive storybooks, animations, and games with Scratch, which is [...]