MOOC List is learner-supported. When you buy through links on our site, we may earn an affiliate commission.

MOOC List is learner-supported. When you buy through links on our site, we may earn an affiliate commission.
You’ll get an overview of visual effects, building on content from UNRL 101 and 102, plus adding new simulations and effects with the Unreal Chaos Engine and Niagara Particles.
You’ll learn best practices for virtual and in-person collaboration with an introduction to SCRUM quality production workflow, including discussion around various source control asset and animation pipelines. You’ll see a showcase of technology including a virtual reality (VR) template and Quixel mixer tools. Finally, you’ll review optimization strategies and package your interactive work into a runtime executable.
This course is part of the Unreal Engine Foundations Professional Certificate.
What you'll learn
● How to use the Unreal Sequencer to generate pre-visualizations, cinematics, and visual effects
● Integrate (UMG) Unreal Motion Graphics tools for building (HUDs) Heads up displays as well as 3D interfaces
● Basic tools and principles of visual effects: Chaos Engine, Niagara Particles
● The fundamentals of SCRUM principles and iterative programming and design
● Performance, Profiling & Packaging
MOOC List is learner-supported. When you buy through links on our site, we may earn an affiliate commission.
MOOC List is learner-supported. When you buy through links on our site, we may earn an affiliate commission.