Instructors from the worlds of research and practice engage you in design-oriented collaborative activities focused on STEAM+ learning.
This course is designed with primary and secondary school teachers in mind, though teacher candidates, higher education instructors, and other educators may also find it relevant. This course explores STEAM (Science, Technology, Engineering, Arts and Mathematics) learning and discusses some of the major themes and challenges of integrating inquiry and technology as a community of practitioners. Throughout this course, we will collect and share resources and exchange ideas about what works for specific topics and age groups. We also support design groups to collaboratively develop a new lesson.
In six weeks, this course will cover the following topics: Inquiry and student-centered pedagogy; designing lessons and assessments; collaborative learning, Handheld and mobile devices; knowledge co-construction; and inquiry enactment.
This course offers two parallel participation options: Foundations strand and Design strand. You can complete the course and obtain a certificate through the foundations strand and engage in reflection, peer discussion, and lesson design evaluation. You can become more deeply involved in lesson design with your peers by entering the Design strand. Enrolled learners have the option to move between the two strands throughout the course.
What you'll learn:
- Research-informed, design-oriented approach to teaching with technology and inquiry.
- Knowledge of important themes in lesson design, enactment, and student learning.
- How to identify affordances of various technologies for teaching/learning.