MOOC List is learner-supported. When you buy through links on our site, we may earn an affiliate commission.
MOOC List is learner-supported. When you buy through links on our site, we may earn an affiliate commission.
These applications will involve windows whose contents are graphical and respond to buttons, the keyboard and the mouse.
In part 1 of this course, we will introduce the basic elements of programming (such as expressions, conditionals, and functions) and then use these elements to create simple interactive applications such as a digital stopwatch. Part 1 of this class will culminate in building a version of the classic arcade game "Pong".
Course 1 of 7 in the Fundamentals of Computing Specialization.
Syllabus
WEEK 1
Statements, expressions, variables
Understand the structure of this class, explore Python as a calculator
WEEK 2
Functions, logic, conditionals
Learn the basic constructs of Python programming, create a program that plays a variant of Rock-Paper-Scissors
WEEK 3
Event-driven programming, local/global variables
Learn the basics of event-driven programming, understand difference between local and global variables, create an interactive program that plays a simple guessing game
WEEK 4
Canvas, drawing, timers
Create a canvas in Python, learn how to draw on the canvas, create a digital stopwatch
WEEK 5
Lists, keyboard input, the basics of modeling motion
Learn the basics of lists in Python, model moving objects in Python, recreate the classic arcade game "Pong"
MOOC List is learner-supported. When you buy through links on our site, we may earn an affiliate commission.
MOOC List is learner-supported. When you buy through links on our site, we may earn an affiliate commission.