Stephen Wong

Dr. Wong, a Lecturer of Computer Science at Rice University, is an experienced computer scientist, physicist and educator specializing in object-oriented programming, software engineering and computer science pedagogy. A Howard Hughes Ph.D. Fellow, he received his Ph.D. in experimental solid state physics from M.I.T. in 1988 and worked at Bell Labs and Hughes Research Labs before entering academia. He has published numerous papers and run many seminars on design patterns and C.S. pedagogy. He has designed and taught innovative introductory “objects-first” courses leveraging the power of interactivity to teach fundamental C.S. concepts and skills. His research includes the use of design patterns in redesigning traditional algorithms, serious gaming systems, enterprise-class information management systems and large-scale, high-fidelity simulation systems.

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An Introduction to Interactive Programming in Python (Part 2) (Coursera)

This two-part course is designed to help students with very little or no computing background learn the basics of building simple interactive applications. Our language of choice, Python, is an easy-to learn, high-level computer language that is used in many of the computational courses offered on Coursera. To make [...]

An Introduction to Interactive Programming in Python (Part 1) (Coursera)

This two-part course is designed to help students with very little or no computing background learn the basics of building simple interactive applications. Our language of choice, Python, is an easy-to learn, high-level computer language that is used in many of the computational courses offered on Coursera. To make [...]