Hop on to this fantastic voyage through time and space! Learn by doing and transform yourself and your everyday life into 30 projects.
Are you ready?
The Design 1o1 saga is finally back with its special “redux” edition!
“Design 1o1 Redux” is an introduction to design through 101 exercises. A six-month journey divided into 3 courses “online” here on iversity (Part 1, Part 2 and Part 3), one final exhibition / graduation party and an “offline” workshop for which we will go one step beyond.
Part 1: “Myself” (Nov 2 to Dec 27)
Part 2: “My House” (Jan 04 to Feb 28)
Part 3: “My World” (Mar 29 to Apr 24)
Exhibition / Graduation: In Croatia (Apr 23-24)
Winter camp: In Croatia (Apr 25 to May 1)
Ready for take off?
Here go with the first part of the course: “Myself”.
Design 1o1 Redux Part 1: Myself
Starting from our very own selves, we will collectively observe, translate and communicate many things, in a series of different ways and projects.
As Pythagoras once said, “Man is the measure of all things”. It is the main reason we focus on “ourselves” in this first part of Design 1o1 Redux.
To do so, we will work with all kinds of cool apps for phones and tablets (do you have a smartphone or tablet?). We will also share our works with the others on Instagram, using special hashtags.
Indeed, we will explore a new way to learn a new design.
¡Bienvenidos a Diseño de videojuegos: una introducción! El diseño de videojuegos es el arte de aplicar conceptos de diseño para crear la interacción entre jugadores. Es un ejercicio mental que requiere varios conocimientos en diferentes campos y la habilidad de comunicar qué es lo que se quiere lograr. Este curso hace parte del Programa desarrollo y diseño de videojuegos, de la Universidad de lo Andes, Colombia.
¡Claro que todos podemos potenciar nuestra creatividad a través de procedimientos, rutinas y protocolos sencillos! El participante desarrollará su talento creativo para aportar soluciones originales y generar ideas y productos en el ámbito en que se desenvuelve y en la vida cotidiana.
Typography is the art of manipulating the visual form of language to enrich and control its meaning. It’s an essential area of skill and knowledge for graphic designers. Typography predates modern graphic design by around 500 years; it is rich in rules, conventions, and esoteric terminology—but it remains an exciting space for invention and expression. In this rigorous introductory course, we will study, name, and measure the characteristics of letterforms. We’ll consider the pragmatic concerns involved in selecting and combining type. We’ll peek into the rich historical, cultural, and aesthetic histories of familiar typefaces.
Graphic Design is all around us! Words and pictures—the building blocks of graphic design—are the elements that carry the majority of the content in both the digital world and the printed world. As graphic design becomes more visible and prevalent in our lives, graphic design as a practice becomes more important in our culture. Through visual examples, this course will teach you the fundamental principles of graphic design: imagemaking, typography, composition, working with color and shape... foundational skills that are common in all areas of graphic design practice. I don't just want you to watch a video of someone talking about design, I want you to MAKE design! If you want to be a designer you have to be a maker, a communicator, so this course will offer you lots of opportunities to get your hands dirty with exercises and with more practical projects.
Everyone designs. Design occurs anytime you deliberately change an environment to make things better. When you decide what seat to take in an auditorium you’re designing your experience. When you rearrange the furniture in a room or draft an email, you’re designing.
This is the second course in the Data Warehousing for Business Intelligence specialization. Ideally, the courses should be taken in sequence. In this course, you will learn exciting concepts and skills for designing data warehouses and creating data integration workflows. These are fundamental skills for data warehouse developers and administrators. You will have hands-on experience for data warehouse design and use open source products for manipulating pivot tables and creating data integration workflows.
The purpose of this course is to introduce you to current global challenges in conservation and development, including changes in both sectors. This course will inspire you to rethink assumptions to address global challenges in conservation and development, and introduce you to new models and approaches that harness technological, behavioral, and financial innovation.
HTML and CSS revolutionized the way we created our webpages, allowing developers to create more interactive and dynamic websites. HTML5 and CSS3 added more features that resulted in shaving a lot of time in developing and also enabled them to become far more creative with their designs.
The moment you see the big yellow M (McDonalds) or a blue bird (Twitter), you know exactly which companies these belong to. Logos play a huge role when it comes to establishing a brand identity, as it stands in the place of the company name. This is the reason why many companies pay through the nose for designers to create innovative and catchy logos that can make an impression on the public. Do you want to become a logo designer? Do you have some creativity that is ready to shine? Well look no further! This value-packed logo design course has everything you need to learn on how to start using Adobe Illustrator to create your very own logos.
Project Management for Designers is intended for students who would like a broad exposure to the field of Design, with a specific interest in administration and management. This curriculum investigates the practical, business side of design: getting organized and staying on-track through timeline projections, cost estimates and workflow charts in order to ensure success and profitability. Students will study the essential paperwork – estimates, memos, model releases, change orders and contact reports – and will look at contracts and copyright issues, and when to get legal and accounting assistance.