This course teaches computer programming to those with little to no previous experience. It uses the programming system and language called MATLAB to do so because it is easy to learn, versatile and very useful for engineers and other professionals. MATLAB is a special-purpose language that is an excellent choice for writing moderate-size programs that solve problems involving the manipulation of numbers.
The design of the language makes it possible to write a powerful program in a few lines. The problems may be relatively complex, while the MATLAB programs that solve them are relatively simple: relative, that is, to the equivalent program written in a general-purpose language, such as C++ or Java. As a result, MATLAB is being used in a wide variety of domains from the natural sciences through all disciplines of engineering to finance and beyond, and it is heavily used in industry. Hence, a solid background in MATLAB is an indispensable skill in today’s job market.
Nevertheless, this course is not a MATLAB tutorial. It is an introductory programming course that uses MATLAB to illustrate general concepts in computer science and programming. Students who successfully complete this course will become familiar with general concepts in computer science, gain an understanding of the general concepts of programming, and obtain a solid foundation in the use of MATLAB.
Learn how to write correct and efficient data structures manipulation using existing standard template library (STL) of C++. Get introduced to the power of STL and make your code more solid, reusable, and robust. In this Computer Science course, you will learn about implementation of all major abstract data structures using object-oriented programming paradigm of C++.
Explore key ideas in game design, programming, architecture, game engines, player experience and game AI. There are lots of different skills that go into game development. This subject is about key technical concepts in game development, and has been developed for people of many different backgrounds and skills. Some programming experience would be nice but is not required. We start by looking at the central role of game design and common development processes used in the industry. You will see how game software can be broken into parts that work together, and in particular the idea of game engines. We’ll explore the relationship between game design, balance and player experience. Lastly we’ll look at enhancing player experience though the use of AI techniques.
As the first course in the Android Developer Nanodegree, Developing Android Apps is the foundation of our advanced Android curriculum. This course blends theory and practice to help you build great apps the right way. In this course, you'll work with instructors step-by-step to build a cloud-connected Android app, and learn best practices of mobile development, and Android development in particular.
This course is an introduction to the basic concepts of programming languages, with a strong emphasis on functional programming. The course uses the languages ML, Racket, and Ruby as vehicles for teaching the concepts, but the real intent is to teach enough about how any language “fits together” to make you more effective programming in any language -- and in learning new ones.
This course covers the essential information that every serious programmer needs to know about algorithms and data structures, with emphasis on applications and scientific performance analysis of Java implementations. Part I covers basic iterable data types, sorting, and searching algorithms.
Para todas aquellas personas que han querido saber cómo se creaba un videojuego, en este curso vamos a explicar cómo crear un pequeño motor, uno de los elementos nucleares de cualquier videojuego. El curso persigue comprender su concepto, entender qué es ese núcleo que en terminología inglesa se conoce como 'game engine', Analizaremos no solo su papel, sino qué utilidades debe proporcionar para ser utilizado en un videojuego. Y todo ello, explicando cómo crear un pequeño motor desde cero, que nos permitirá crear un videojuego en DirectX11.
This course introduces basic principles of computer science by designing and building mobile apps in App Inventor for Android. Learn to use the open development tool, App Inventor, to program on Android devices. You will learn how to design and build mobile apps -- apps that are aware of their location, send and receive text messages, and give advice and directions. The only limit on the types of apps you will learn to build is your own imagination!
It is an online course aimed at large-scale participation and open (free) access via the internet.
They are similar to university courses, but do not tend to offer academic credit.
A number of web-based platforms (providers Aka initiatives) supported by top universities and colleges offer MOOCs in a wide range of subjects.
How to Be a Successful MOOC Student - MOOCs – Massive Open Online Courses – enable students around the world to take university courses online. This guide, by the instructors of edX’s most successful MOOC in 2013-2014, Principles of Written English (based on both enrollments and rate of completion), advises current and future students how to get the most out of their online study, covering areas such as what types of courses are offered and who offers them, what resources students need, how to register, how to work effectively with other students, how to interact with professors and staff, and how to handle assignments. This second edition offers a new chapter on how to stay motivated. This book is suitable for both native and non-native speakers of English, and is applicable to MOOC classes on any subject (and indeed, for just about any type of online study).