Developing Android Apps with Kotlin (Udacity)

Developing Android Apps with Kotlin (Udacity)
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Developing Android Apps with Kotlin (Udacity)
Create concise, secure and performant apps with Kotlin. Learn to architect and develop Android apps in the Kotlin programming language using industry-proven tools and libraries. With these techniques you'll create apps in less time, writing less code, and with fewer errors.

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This course was developed by Google together with Udacity. The course gives you hands on experience as you build real Android apps using industry best practices, with modern app architecture. You'll learn to use Android Jetpack components such as Room for databases, Work Manager for background processing, the new Navigation component, and more. You'll use key Kotlin features to write your app code more quickly and concisely.

Learning to develop on Android is much more than learning APIs and shortcuts. It's training your brain to think like a mobile developer.




Why Take This Course

In this free course—developed by experts at Google—you will learn the fundamentals of building Android applications using Kotlin. The course covers architecture components, multi-screen navigation, data persistence, RESTful APIs and Material Design. By the end of the course, you’ll be able to create well-designed Android applications using Kotlin that can connect to the internet, store data and navigate between screens.

Kotlin is an open-source, modern programming language that lets developers use both object-oriented and functional programming techniques. It is concise, safe, and fully interoperable with Java. Kotlin is an official language for Android development and the community of Kotlin developers is growing rapidly, with major companies like Netflix, Pinterest, and Google using Kotlin.


What You Will Learn


LESSON 1

Build Your First App

Explore the basics of Android

such as creating text

images

and interactive buttons

Set up the development environment and create a Dice Roller Android app

Navigate the Main Map Anatomy of an Android app


LESSON 2

Layouts

Learn different kinds of views and resources

Explore arranging elements with the Android Studio's Layout Editor

Connect views with data through data binding


LESSON 3

App Navigation

Learn how to build apps that contain multiple screens known as destinations

Use Android Studio tools to create and visualize a map

or graph

of destinations that show navigation paths in your app

Learn the navigation patterns and user interface that Android users expect to see

so that your app will be intuitive and familiar


LESSON 4

Activity & Fragment Lifecycle

Learn all about the Android Activity Lifecycle

Create a one-screen app called Dessert pusher

Debug common issues through an understanding of lifecycles


LESSON 5

App Architecture (UI Layer)

Learn one way to structure an Android app and the benefits that come with this design

Learn about two classes in the lifecycle library: ViewModel and LiveData


LESSON 6

App Architecture (Data Layer)

Build a Sleep Quality Tracker app and use a database to store the data over time

Use SQLite to manage your database


LESSON 7

RecyclerView

Use RecyclerView to make significant improvements in the UI of your app


LESSON 8

Connect to the Internet

Build an application that connects to an internet server to retrieve and display live data

Simplify fetching data and images

to make sure the app reasonably conforms to networking and image loading best practices


LESSON 9

Behind the Scenes

Learn how to implement offline caching by building an app that lets users watch DevByte videos

Take an online-only app and transform it to work offline by adding offline caching


LESSON 10

Designing for Everyone

Improve your app design to support multiple languages as well as support multiple device sizes and orientations

Learn how to make your app accessible for users who might need assistance navigating

like supporting talkback and push button navigation


Prerequisites and Requirements

To succeed in this course, you should have experience navigating GitHub, and be comfortable using a Modern IDE, and the OOP language. You should be familiar with threads and concurrency, and with modular app architectures.Some Kotlin experience is also recommended. You should be comfortable with Kotlin syntax including: nullable and non-nullable variables, methods with default and variable arguments, data classes, object expressions, lambdas and extensions.Finally, you’ll need:

1. Reliable internet connection to download required software and libraries

2. Android Studio 3.2 or higher

3. A GitHub account and understanding on how to use GitHub



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