Arm Education

Arm technology is at the heart of a computing and connectivity revolution that is transforming the way people live and businesses operate. More than 70% of the world’s population are using Arm technology, which is securely powering products from the sensor to the smartphone to the supercomputer.

Arm Education is part of the Research Group in Arm. Our mission is to help close education and skills gaps in computer engineering and wider science, technology, engineering and mathematics (STEM) disciplines for the benefit of society.

By drawing on Arm’s technological expertise, innovation and partner eco-system, we provide content to help both teachers and leaners achieve their objectives. By creating and promoting products and content, often in partnership with others, Arm Education seeks to support people from diverse backgrounds to succeed – and thereby enriching the workforce of the future.

In addition to courses and programs on edX for learners, Arm Education separately provides a series of Education Kits available for free worldwide to teaching academics in the fields of electronics engineering, computer engineering and computer science. These kits focus on foundational subjects and consist of modular elements (slides, videos and lab work) which can be used in part or in whole by academics to supplement their own course material. Our digital-first publishing operation offers a range of complementary electronic and physical textbooks and reference books.

Arm Education courses, programs and Educational Kits are all focused on fundamental topics and the essential principles of hardware and software design, critical for today’s engineering workplace. Arm architecture provides the reference platform – but the learning outcomes are relevant to anyone interested in understanding our increasingly connected and intelligent world, irrespective of technology choice.

By providing affordable, contemporary and easy to use educational resources, Arm Education hopes to reduce the barrier to entry for new participants in computer engineering. We are excited about what you will build today and in the future.

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Teaching with Physical Computing, Course 4: Soft skills, teamwork and the wider curriculum (edX)

This course provides teachers with a comprehensive exploration of the role of Project-Based Learning in supporting the development of soft skills, and its place in the curriculum. The fourth and final course in our program for Computer Science teachers, Teaching with Physical Computing , covers all the non-technological elements [...]
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Teaching with Physical Computing, Course 3: Assessment of Project-Based Learning (edX)

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Teaching with Physical Computing, Course 3: Assessment of Project-Based Learning (edX)
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This course guides teachers through the effective assessment of Project-Based Learning. The third course in our program for Computer Science teachers, Teaching with Physical Computing , focuses on how to assess Project-Based Learning (PBL) effectively.
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Teaching with Physical Computing, Course 2: Practical application and classroom strategies for PBL (edX)

Self Paced
Teaching with Physical Computing, Course 2: Practical application and classroom strategies for PBL (edX)
Course Auditing
Categories
Effort
Languages
This course guides teachers through Project-Based Learning (PBL) pedagogy, practical application and supporting educational theoretical principles. The second course in our program for Computer Science teachers, Teaching with Physical Computing, guides you through the practical application of Project-Based Learning (PBL) theory using a range of tools and [...]
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Teaching with Physical Computing, Course 1: Introduction to Project-Based Learning (edX)

This course introduces teachers to Physical Computing and the concepts underpinning Project-Based Learning. The first course in our program for Computer Science teachers, Teaching with Physical Computing , introduces you to the core elements of physical computing such as common hardware platforms, as well as the learning theories, [...]
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Embedded Systems Essentials with Arm: Get Practical with Hardware (edX)

Spark your creativity with Arm. Level up your Embedded Systems skills by developing working embedded prototypes using the Mbed API and an Arm-based development board, and unlock the boundless opportunities of the Internet of Things. Embedded systems are the fundamental building blocks of our connected world, and Arm-based devices [...]
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Embedded Systems Essentials with Arm: Getting Started (edX)

Get practical without hardware. Quickly prototype and build microcontroller projects using industry-standard APIs. Embedded systems are everywhere – and Arm-based technologies are the industry standard. Getting started could not be easier. This course includes free access to an Mbed simulator so you can apply your new knowledge and skills [...]
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