UML

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Laboratório de Programação Orientada a Objetos - Parte 1 (Coursera)

Este curso apresenta os conceitos mais importantes em torno do paradigma de desenvolvimento mais comum da indústria de software hoje: a Programação Orientação a Objetos (POO). Oferecido pelo Departamento de Ciência da Computação do Instituto de Matemática e Estatística da USP, o curso é voltado para quem já conhece os [...]

Object-Oriented Programming Concepts (Coursera)

Jul 4th 2022
Object-Oriented Programming Concepts (Coursera)
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In Object-Oriented Concepts, we will introduce the core concepts behind modern, object-oriented, programming. We will discuss objects, classes, messaging, inheritance, polymorphism, and more. As with Fundamentals of Programming, we will illustrate the concepts using the Python language, but they will be portable to other object-oriented programming [...]

Visual Basic Programming: Classes and Collections (Coursera)

This course is the third course in a series that aims to prepare you for a role working as a programmer. In this course, you will be introduced to the four main concepts in programming: Advanced String Operations and Dates, Modeling Classes, Development of Classes and Collections. Labs [...]

Object-Oriented Design (Coursera)

This course takes Java beginners to the next level by covering object-oriented analysis and design. You will discover how to create modular, flexible, and reusable software, by applying object-oriented design principles and guidelines. And, you will be able to communicate these designs in a visual notation known as Unified [...]

Software Architecture (Coursera)

The way that software components — subroutines, classes, functions, etc. — are arranged, and the interactions between them, is called architecture. In this course you will study the ways these architectures are represented, both in UML and other visual tools. We will introduce the most common architectures, [...]

Introduction to Object-Oriented Programming with Java I: Object-Oriented Programming and Algorithms (edX)

Learn the basics of object-oriented programming and algorithms. Students will build on the skills learned from “Introduction to Object-Oriented Programming with Java I: Foundations and Syntax Basics” and learn the basics of writing classes that serve as blueprints of concepts or objects that are represented in a programming problem. [...]

Software Engineering: Modeling Software Systems using UML (Coursera)

Software Development Life Cycle (SDLC) is the process of developing software through planning, requirement analysis, design, implementation, testing, and maintenance. This course focuses on the requirement analysis phase of SDLC, and you will learn how to use UML models to capture the system requirements and to facilitate communication between [...]

Software Design Methods and Tools (Coursera)

Since many software developers are compulsive coders, they have created software over the years to help them do their job. There are tools which make design and its associated tasks easier. The course introduces some basic tools and techniques to help you with design. Tools aren’t [...]

Introducción a UML (Coursera)

Bienvenidos a este curso de introducción al Lenguaje de Modelado Unificado, o UML por su sigla en inglés. Este curso surge como respuesta a la necesidad de los ingenieros de software de desarrollar la habilidad de abstraer y representar en un modelo problemas o soluciones. Esta habilidad es especialmente [...]

UML Class Diagrams for Software Engineering (edX)

Learn how unified modeling language (UML) class diagrams are created and used to visualize and conceptualize the design of a system. Have you ever wondered how software architects, requirements engineers and business analysts sketch and draw out their plans for a software system? In this computer science course, you [...]