Oct 17th 2016

An Introduction to Interactive Programming in Python (Part 1) (Coursera)

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This two-part course is designed to help students with very little or no computing background learn the basics of building simple interactive applications. Our language of choice, Python, is an easy-to learn, high-level computer language that is used in many of the computational courses offered on Coursera. To make learning Python easy, we have developed a new browser-based programming environment that makes developing interactive applications in Python simple. These applications will involve windows whose contents are graphical and respond to buttons, the keyboard and the mouse.

In part 1 of this course, we will introduce the basic elements of programming (such as expressions, conditionals, and functions) and then use these elements to create simple interactive applications such as a digital stopwatch. Part 1 of this class will culminate in building a version of the classic arcade game "Pong".

Recommended Background - A knowledge of high school mathematics is required. While the class is designed for students with no prior programming experience, some beginning programmers have viewed the class as being fast-paced.

Part of a 7-course series, the Fundamentals of Computing Specialisation.

This Specialization covers much of the material that first-year Computer Science students take at Rice University. Students learn sophisticated programming skills in Python from the ground up and apply these skills in building more than 20 fun projects. The Specialization concludes with a Capstone exam that allows the students to demonstrate the range of knowledge that they have acquired in the Specialization.