Using real examples, learn how ecology can guide urban design to avert environmental disasters and improve people’s lives. Too often modern cities and suburbs are disorganized places where most new development makes daily life less pleasant, creates more traffic congestion, and contributes to climate change. This trend has to change; and our course is going to show you how.
Ecodesign means integrating planning, urban design and the conservation of natural systems to produce a sustainable built and natural environment. Ecodesign can be implemented through normal business practices and the kinds of capital programs and regulations already in use in most communities. We will show you how ecodesign has already been used for exceptional projects in many cities and suburbs—from Hammarby Sjöstad in Stockholm to False Creek North in Vancouver to Battery Park City in Manhattan, as well as many smaller-scale examples that can be adopted in any community. Cities and suburbs built according to ecodesign principles can and should become normal, instead of just a few special examples, transforming urban development into desirable, lower-carbon, compact and walkable communities and business centers.
As this course describes specific solutions to the vexing urban challenges we all face, course participants can see how these ideas might be applied in their own area. Participants will learn the conceptual framework of ecodesign, see many real, successful examples, and come to understand the tools, processes, and techniques for policy development and implementation.
Ecodesign thinking is relevant to anyone who has a part in shaping or influencing the future of cities and suburbs – citizens, students, designers, public officials, and politicians. At the conclusion of the course participants will have the tools and strategies necessary to advocate policies and projects for a neighbourhood or urban district using the ecodesign framework.
What you'll learn
- The principles of ecodesign and why it is important as a response to the current disorganized urban growth model
- Ways to adapt to a changing climate, and ways to mitigate climate change locally
- Policies to balance auto and airplane transportation with walking, cycling, transit and high-speed rail
- Ways of designing urban and suburban regulations to make cities more livable and environmentally compatible
- Strategies for designing and managing the public realm, plus Innovative arrangements and processes for implementing ecodesign
Week 1: How the usual urban growth model operates and why it needs to change.
Three growth models that we can learn from: Vancouver, Helsinki, and Portland. The six axioms of Ecodesign
The four urgent sets of issues that are at the heart of this course.
Week 2: Adapting to climate change and limiting global warming locally:
Ways to adapt to sea level rise, changing coastlines and storm surges;
Adapting to other climate risks and to threats to global food supplies.
Limiting global warming locally by using alternative energy sources.
Prototypes for urban and environmental harmony – Stockholm’s Hammarby Sjostad, Abu Dhabi’s Masdar City, Vancouver’s Southeast False Creek Village.
Week 3: Balancing cars and other kinds of transportation, assuming, as we do, that the automobile is here to stay.
Toronto’s Big Move and other balanced transportation systems – where the most energy-efficient mode for each kind of trip is also the most attractive.
Transit-oriented development – how the Washington Metro is transforming suburban Tyson’s Corner; and how BRT could also restructure suburbs in places where rail transit is not economic.
Cutting traffic related deaths – the Sweden and New York examples.
Improving walkability and cycling.
High-speed rail as the backbone of multi-city regional development.
Week 4: Making cities more livable and environmentally compatible.
The experiential perspective.
Blind spots in development regulations which make places less livable, and spread out urban growth far more than is necessary;
Relating regulations to nature.
The power of neighbourhood – history and current relevance of a key concept for urban and suburban structure.
The benefits of mixed use and diversity – managing the mix for neighbourliness.
Ways to make housing more affordable.
Making living in compact, urban places competitive with suburban lifestyles.
The relationship of living and working in walkable places to overall health.
Week 5: Designing and managing the public realm.
Social demands for public space; maximizing the experiential dimension.
Economic demands for public space; maximizing quality, utility and value.
People-oriented public space.
Creating complete streets with primacy for pedestrians and green infrastructure.
Managing the public realm as an active place, for safety and to serve people better.
Recovering forgotten urban places and turning industrial waterfronts into parks and neighbourhoods – Brooklyn Bridge Park, Battery Park City in New York, False Creek North in Vancouver.
Re-creating a natural environment in urban settings.
Week 6: Implementing Ecodesign.
Public and private, we all have a role in implementation;
Public-private collaboration is essential for livable, sustainable cities.
Implementing adaptation to climate change and reducing causes of global warming locally.
First steps towards balancing transportation systems.
Making regulations more discretionary and development management more transactional.
Financing the public realm - leveraging the relationship between development rights and land values.
Start creating your world. A game world is not just a backdrop for your game—be it minimal or detailed, contained or part of a much bigger universe, it provides the context for your player. Ultimately, a game world should feel alive and wholly unique to any player who will experience it. In this course, we will explore game worlds in existing games and study the art and influences that inform their themes and styles. We will also investigate key components of environment and level design as well as strategies designers use to define gameplay or advance it. We’ll also look at navigation and the elements that make your world as real (or unreal) as you want it to be.
Typography is the art of manipulating the visual form of language to enrich and control its meaning. It’s an essential area of skill and knowledge for graphic designers. Typography predates modern graphic design by around 500 years; it is rich in rules, conventions, and esoteric terminology—but it remains an exciting space for invention and expression. In this rigorous introductory course, we will study, name, and measure the characteristics of letterforms.
In this course, you will analyze and apply essential design principles to your Tableau visualizations. This course assumes you understand the tools within Tableau and have some knowledge of the fundamental concepts of data visualization.
Graphic Design is all around us! Words and pictures—the building blocks of graphic design—are the elements that carry the majority of the content in both the digital world and the printed world. As graphic design becomes more visible and prevalent in our lives, graphic design as a practice becomes more important in our culture. Through visual examples, this course will teach you the fundamental principles of graphic design: imagemaking, typography, composition, working with color and shape... foundational skills that are common in all areas of graphic design practice. I don't just want you to watch a video of someone talking about design, I want you to MAKE design! If you want to be a designer you have to be a maker, a communicator, so this course will offer you lots of opportunities to get your hands dirty with exercises and with more practical projects.
Dentro de la creación del videojuego, ¿qué papel juega su diseño? Este curso proporciona conocimientos y pautas sobre cómo diseñar un videojuego. Partiendo desde un concepto básico, se dan las pautas para trabajar correctamente sus conentidos, de cara a conseguir un objetivo claro: el documento de “game concept” que constituye el documento inicial sobre el que se basa cualquier videojuego.
You will never know whether you have an effective user experience until you have tested it with users. In this course, you’ll learn how to design experiments, how to run experiments, and how to analyze data from these experiments in order to evaluate and validate user experiences. You will work through real-world examples of experiments from the fields of IxD and HCI, understanding issues in experiment design and analysis. You will analyze multiple data sets using recipes given to you in the R statistical programming language -- no prior programming experience is assumed or required.
In this course you will learn how to design and prototype user interfaces to address the users and tasks identified in user research. Through a series of lectures and exercises, you will learn and practice paper- and other low-fidelity prototyping techniques; you will learn and apply principles from graphic design, including design patterns; you will learn to write a design rationale; and you will learn how to design for specific populations and situations, including principles and practices of accessible design.
This course is designed to start you on a path toward future studies in web development and design, no matter how little experience or technical knowledge you currently have. The web is a very big place, and if you are the typical internet user, you probably visit several websites every day, whether for business, entertainment or education.
This course introduces the types of cost estimation from the conceptual design phase through the more detailed design phase of a construction project. In addition, the course highlights the importance of controlling costs and how to monitor project cash flow. Students will work on a break-even analysis of construction tasks in a project.
MOOCs – Massive Open Online Courses – enable students around the world to take university courses online. This guide, by the instructors of edX’s most successful MOOC in 2013-2014, Principles of Written English (based on both enrollments and rate of completion), advises current and future students how to get the most out of their online study, covering areas such as what types of courses are offered and who offers them, what resources students need, how to register, how to work effectively with other students, how to interact with professors and staff, and how to handle assignments. This second edition offers a new chapter on how to stay motivated. This book is suitable for both native and non-native speakers of English, and is applicable to MOOC classes on any subject (and indeed, for just about any type of online study).