EdX

Teach kids computing: Computing Systems and Networks (edX)

Teach kids computing: Computing Systems and Networks (edX)

Increase your knowledge of computing systems and networks, and plan how you will teach young children about this topic, in this course from the Raspberry Pi Foundation. Whether standalone, connected in a local network, or plugged into the internet, computers are central to many everyday tasks and routines. It's important for young people to develop their knowledge of how these devices work, so that they can appreciate the impact of computers and networks on the world around them.

Class Deals by MOOC List - Click here and see EdX's Active Discounts, Deals, and Promo Codes.

In this three-week course, you'll explore how to build young learners' knowledge in an age-appropriate manner. You'll start by thinking about how you can help your learners recognise information technology and how computers process an input to give an output.
In the second week of the course, you'll learn about the key pieces of technology that allow us to connect computers into networks and the advantages that networks can bring. You'll also consider how you can make the concept of a computer network relatable to young children.
By the end of week two, you'll be able to explain to your learners why the internet and the World Wide Web are not the same thing — as well as help them identify a range of services that run over the internet.
In the third week, you'll investigate other computer systems that consist of multiple devices working together.
Young people also need to understand how to act on the internet — both for their own safety and to contribute to a pleasant online environment. You'll think about the skills and attitudes that young people need and how you can help them develop these not only while teaching about computer networks, but also more generally across the curriculum.

What you'll learn
Over the following three weeks, you will learn the basics of computing systems and networks, and how to teach the concepts and skills involved to young children.

  • In week one, you will explore how you can help your young learners to identify information technology and how to introduce them to the input, process, output model of computer
  • In week two, you will investigate how computers can be connected into networks, including the internet and why the internet and the web are two different things. You'll also think about how you can relate networks to your learners' everyday
  • In week three, you will analyse computer systems that consist of multiple devices working together. You'll also discover how you can help your learners to use the internet safely as responsible digital citizens.

Syllabus

This course will cover:

  • Why we teach computing systems and networks
  • Information technology and its impact
  • The input, process, output (IPO) model of computer systems
  • How computer networks function
  • Communication and collaboration on the internet
  • Big IT systems
  • Digital citizenship
Go to Class
MOOC List is learner-supported. When you buy through links on our site, we may earn an affiliate commission.

Related Courses

Computing in Python I: Fundamentals and Procedural Programming (edX) EdX
Georgia Institute of Technology,GTx

Computing in Python I: Fundamentals and Procedural Programming (edX)

Learn the fundamentals of computing in Python, including variables, operators, and writing and debugging your own programs. This course starts from the beginning, covering the basics of how a computer interprets lines of code; how to write programs, evaluate their output, and revise the code itself; how to work with variables and their changing values; and how to use mathematical, boolean, and relational operators.

Self Paced
Self-Paced
IoT Networks and Protocols (edX) EdX
Curtin University,CurtinX

IoT Networks and Protocols (edX)

Learn about IoT networks and the protocols and standards associated with the Internet and how these apply to the IoT. The Internet of Things (IoT) is expanding at a rapid rate, and it is becoming increasingly important for professionals to understand what it is, how it works, and how to harness its power to improve your business.

Self Paced
Self-Paced
4G Network Essentials (edX) EdX
Institut Mines-Telecom,IMTx

4G Network Essentials (edX)

Advance your telecom career by learning how 4G networks enable internet access for smartphone users anytime, anywhere. 4G is the cutting-edge network technology that links millions of smartphones to the internet. But how does it actually work? Ideal for network engineers, sales engineers, application developers, and many other telecoms pros, this course will help you to understand the technology behind the apps and devices we use every day.

This course is archived
5-12 Weeks
Real-Time Bluetooth Networks - Shape the World (edX) EdX
University of Texas at Austin,UTAustinX

Real-Time Bluetooth Networks - Shape the World (edX)

Learn the design fundamentals of a real-time operating system (RTOS) and how to build a Bluetooth network in this hands-on project-based course. The increased demand by consumers and businesses for more utility, connectivity and smarter and more efficient electronic technology not only creates a need for more embedded systems but also for engineers in the embedded systems field.

Self Paced
Self-Paced
The Beauty and Joy of Computing - AP® CS Principles Part 2 (edX) EdX
University of California, Berkeley,BerkeleyX

The Beauty and Joy of Computing - AP® CS Principles Part 2 (edX)

A computer science principles course for anyone who wants to learn how to translate ideas into code. Discover the big ideas and thinking practices in computer science plus learn how to code using one of the friendliest programming languages, Snap! (based on Scratch).

No sessions available
13-24 Weeks
Teaching with Physical Computing: Introduction to Project-Based Learning (edX) EdX
Arm Education,ArmEducationX

Teaching with Physical Computing: Introduction to Project-Based Learning (edX)

This course introduces the fundamental concepts underpinning Project-Based Learning, and how you can apply it with programmable devices to bring STEM & Computing to life in the classroom. Arm’s first professional development course introduces you to the core elements of physical computing. This includes common Arm-based hardware platforms such as Arduino, Raspberry Pi and micro:bit, as well as the learning theories and concepts that underpin a Project-Based Learning pedagogy. The course helps you transform your approach to teaching Computer Science in the classroom, sharing best practice and practical guides to give all learners the opportunity to develop and practice a broad range of STEM skills.

Self Paced
Self-Paced