计算机组成 Computer Organization (Coursera)

Offered by Peking University,
计算机组成 Computer Organization (Coursera)

本课程重点讲述计算机的内部结构和工作原理,着眼于软件和硬件的衔接互动,注重基本概念和真实系统的对应。

Class Deals by MOOC List - Click here and see Coursera's Active Discounts, Deals, and Promo Codes.

本课程的重点在于计算机内部的主要部件以及各部件之间的联系,主要内容包括:冯·诺依曼计算机结构的要点,计算机执行指令的工作过程,当前流行的指令系统的分析对比,高级语言、汇编语言和机器语言之间的关系,计算机采用的主要算术和逻辑运算方法及其实现,微处理器、存储系统和输入输出系统的基本原理和关键技术等。本课程强调计算机软件和硬件的衔接互动,注重基于真实系统分析基本概念,是计算机及相关专业本科生了解和掌握计算机系统整体框架的基础性课程。

Syllabus

WEEK 1
课程介绍——欢迎选修计算机组成
本课程重点讲述计算机的内部结构和工作原理,着眼于软件和硬件的衔接互动,注重基本概念和真实系统的对应。

WEEK 2
第一讲 计算机基本结构
内容要点:冯·诺伊曼结构,计算机执行指令的过程

WEEK 3
第二讲 指令系统体系结构
内容要点:x86 ISA,MIPS ISA

WEEK 4
第三讲 算术逻辑单元
内容要点:逻辑运算,二进制加减法运算,ALU的实现

WEEK 5
第四讲 乘法器和除法器
内容要点:乘法运算,乘法器的实现,除法运算,除法器的实现

WEEK 6
第五讲 单周期处理器
内容要点:控制器,数据通路

WEEK 7
第六讲 流水线处理器
内容要点:流水线,相关和冒险

WEEK 8
第七讲 存储层次结构
内容要点:高速缓存,主存

WEEK 9
第八讲 中断和异常
内容要点:中断与异常的异同,中断处理的过程

WEEK 10
第九讲 输入输出设备
内容要点:基本的输入输出控制方式,常用的输入输出设备类型

WEEK 11
期末考试

Suggested Readings:
Computer Organization and Design, Fourth Edition: The Hardware/Software Interface (The Morgan Kaufmann Series in Computer Architecture and Design)
The Intel Microprocessors (8th Edition)

Go to Class
MOOC List is learner-supported. When you buy through links on our site, we may earn an affiliate commission.

Related Courses

3D Interaction Design in Virtual Reality (Coursera) Coursera
University of London,Goldsmiths, University of London

3D Interaction Design in Virtual Reality (Coursera)

This course will teach you about one of the most important aspects of VR, how you interact with a VR world. Virtual Reality is completely different from an on screen app or game. You are completely immersed in a VR world, so it doesn't make sense to interact only through buttons or menus. You will get the most out of VR if you can interact with the world just as you would with the real world: with your natural body movements.

Jun 8th 2026
4 Weeks
Lean Software Development (Coursera) Coursera
University of Minnesota

Lean Software Development (Coursera)

While scrum and XP were transforming the software development industry, there were another set of ideas (derived from lean manufacturing and Six Sigma) that started to influence software development methods. These ideas around Lean Software Development forms the foundation of number of agile methods. In this course, we will explore lean concepts and cover some of the common Lean methods and techniques like Kanban, Value Stream Mapping, etc.

Jun 8th 2026
4 Weeks
Agile Planning for Software Products (Coursera) Coursera
University of Alberta

Agile Planning for Software Products (Coursera)

This course covers the techniques required to break down and map requirements into plans that will ultimately drive software production. Upon successful completion of this course, you will be able to: create effective plans for software development; map user requirements to developer tasks; assess and plan for project risks; apply velocity-driven planning techniques; generate work estimates for software products.

Jun 8th 2026
4 Weeks
3D Models for Virtual Reality (Coursera) Coursera
University of London,Goldsmiths, University of London

3D Models for Virtual Reality (Coursera)

This course will begin your journey to creating Virtual Reality experiences. A Virtual Reality experience is a new world that you step into and are entirely immersed in. Creating a VR experience means creating that world and all the objects in it. In this course you will learn the basics of 3D graphics: how we create objects and how to lay them out to create an environment. You will learn techniques like materials and texturing that make your objects appear realistic. You will also learn about audio techniques to ensure that your experiences sound great as well as looking great.

Jun 8th 2026
4 Weeks
Concurrent Programming in Java (Coursera) Coursera
Rice University

Concurrent Programming in Java (Coursera)

This course teaches learners (industry professionals and students) the fundamental concepts of concurrent programming in the context of Java 8. Concurrent programming enables developers to efficiently and correctly mediate the use of shared resources in parallel programs. By the end of this course, you will learn how to use basic concurrency constructs in Java such as threads, locks, critical sections, atomic variables, isolation, actors, optimistic concurrency and concurrent collections, as well as their theoretical foundations (e.g., progress guarantees, deadlock, livelock, starvation, linearizability).

Jun 8th 2026
4 Weeks
Aspectos básicos de la asistencia técnica (Coursera) Coursera
Google

Aspectos básicos de la asistencia técnica (Coursera)

Este curso es el primero de una serie que tiene como objetivo prepararte para un rol como especialista de soporte de TI de nivel inicial. En este curso, serás introducido en el mundo de la tecnología de la información, o TI. Aprenderás sobre las diferentes facetas de la tecnología de la información como hardware y software informático, Internet, solución de problemas y servicio al cliente.

Jun 9th 2026
5-12 Weeks
Reviews & Metrics for Software Improvements (Coursera) Coursera
University of Alberta

Reviews & Metrics for Software Improvements (Coursera)

This course covers techniques for monitoring your projects in order to align client needs, project plans, and software production. It focuses on metrics and reviews to track and improve project progress and software quality. What you will learn: apply techniques to measure and visualize project progress, integrate Agile review practices to increase project visibility; reflect on lessons learned in software projects through retrospective exercises; improve project and process quality through ongoing measurement

Jun 8th 2026
4 Weeks
Making Your First Virtual Reality Game (Coursera) Coursera
University of London,Goldsmiths, University of London

Making Your First Virtual Reality Game (Coursera)

Virtual Reality is one of the most exciting experiences that technology can give us. The immersion and presence you can have in VR is quite unlike any other medium. Like many others, you are excited about the possibilities of this new medium and want to get started developing your own VR experiences. This course will take you through all of the steps you need to create a VR game or other project.

Jun 8th 2026
5-12 Weeks