Introduction à la programmation orientée objet (en C++) (Coursera)

Introduction à la programmation orientée objet (en C++) (Coursera)

Ce cours introduit la programmation orientée objet (encapsulation, abstration, héritage, polymorphisme) en l'illustrant en langage C++. Il présuppose connues les bases de la programmation (variables, types, boucles, fonctions, ...). Il est conçu comme la suite du cours « Initiation à la programmation (en C++) ».

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Comme son prédécesseur, ce cours s'appuie sur de nombreux éléments pédagogiques : vidéos sous-titrées, quizz dans et hors vidéos, exercices, devoirs notés automatiquement, notes de cours.

Syllabus

WEEK 1
Introduction à la Programmation Orientée Objet
Cette semaine vous accueille dans le cours et vous présente les premiers concepts de base de la programmation dite « orientée objet ».

WEEK 2
Constructeurs et destructeurs
Cette semaine aborde l'initialisation des objets (via ce qu'on appelle des « constructeurs »), ainsi que ce qui se passe « en fin de vie » des objets.

WEEK 3
Surcharge des opérateurs
Cette semaine nous étudions comment étendre les opérateurs du langage C++ à nos propres classes.

WEEK 4
Héritage
Cette semaine nous abordons la troisième notion fondamentale de la programmation orienté objet : l'héritage.

WEEK 5
Polymorphisme
Cette semaine nous abordons la quatrième et dernière notion fondamentale de la programmation orienté objet : le polymorphisme.

WEEK 6
Héritage multiple
Cette semaine présente comment une classe peut hériter de plusieurs classes et discute les problèmes que cela peut engendrer.

WEEK 7
Etude de cas
Nous terminons notre cours par une étude de cas détaillée qui met en lumière les différents concepts rencontrés.

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