XR

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User Experience & Interaction Design for AR/VR/MR/XR (Coursera)

This second course in the XR for Everybody specialization looks at how to design new user experiences for XR technologies. The course provides learners with a design thinking mindset and equips them with a fundamental toolbox for creating XR applications using rapid prototyping. It starts with a broad overview [...]

Intro to AR/VR/MR/XR: Technologies, Applications & Issues (Coursera)

This first course in the XR for Everybody specialization creates a foundational understanding of the differences between AR, VR, MR, and XR. The course provides learners with a broad overview of the rapidly evolving XR space and the tools to characterize future XR developments and assess their potential and [...]

Developing AR/VR/MR/XR Apps with WebXR, Unity & Unreal (Coursera)

Oct 3rd 2022
Developing AR/VR/MR/XR Apps with WebXR, Unity & Unreal (Coursera)
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This third course in the XR for Everybody specialization is geared toward the technical development of XR experiences. The course provides learners with a more technical mental model of XR technologies and the tools to approach XR development with confidence. It walks through the stages of development for both [...]

Introduction to XR: VR, AR, and MR Foundations (Coursera)

What is XR? It’s shorthand for a related set of new technologies that are changing the way we interact with the world and with each other: Virtual Reality, Augmented Reality, and Mixed Reality. To understand XR, you need to understand the technologies that enable it. If you understand the [...]