In particular, this MOOC covers key Java programming language features that control the flow of execution through an app (such as Java’s various looping constructs and conditional statements), enable access to structured data (such as Java's built-in arrays and common classes in the Java Collections Framework, such as ArrayList and HashMap), group related operations and data into classes and interfaces (such as Java's primitive and user-defined types, fields, methods, generic parameters, and exceptions), customize the behavior of existing classes via inheritance and polymorphism (such as subclassing and overriding virtual methods).
Learners will apply these Java features in the context of core Android components (such as Activities and basic UI elements) by applying common tools (such as Android Studio) needed to develop Java programs and useful Android apps. Learners will work on several hands-on projects throughout the MOOC, i.e., each week will require learners to write solutions to programming assignments that reinforce the material covered in the lecture videos. There will be roughly 4-6 hours of student engagement time per week, including video lectures, quizzes, and programming assignments.
Java for Android is course 1 of 5 in the Android App Development Specialization.
This Specialization enables learners to successfully apply core Java programming languages features & software patterns needed to develop maintainable mobile apps comprised of core Android components, as well as fundamental Java I/O & persistence mechanisms. Learners who successfully complete this Specialization will be well-prepared to master the more advanced material in the subsequent "Mobile Cloud Computing with Android" Specialization. The Capstone project will integrate the material from throughout the Specialization to exercise and assess the ability of learners to create an interesting Android app by applying knowledge and skills learned in previous MOOCs, including Java programming features, Android Studio tools, Android Activity components, Material Design, file I/O and data persistence, unit testing, and software patterns. The project itself will be similar in design goals to previous assignments, however it will provide less of the skeleton code than earlier MOOCs provide to enable more creativity to learners and greater opportunity for learners to customize the app.