How to Make a Platformer Using libGDX (Udacity)
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'2D Game Development with libGDX' explored the basics of the libGDX game framework, from simple drawing to user input. This course will use those skills to create a much more sophisticated platforming game called GigaGal. In creating GigaGal, you'll learn about sprite drawing, keeping track of complex game state, [...]
Self Paced