LibGDX

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How to Make a Platformer Using libGDX (Udacity)

Self Paced
How to Make a Platformer Using libGDX (Udacity)
Free Course
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'2D Game Development with libGDX' explored the basics of the libGDX game framework, from simple drawing to user input. This course will use those skills to create a much more sophisticated platforming game called GigaGal. In creating GigaGal, you'll learn about sprite drawing, keeping track of complex game state, [...]

2D Game Development with libGDX (Udacity)

Self Paced
2D Game Development with libGDX (Udacity)
Free Course
Categories
Effort
Languages
This course explores how to use LibGDX to build 2D games that run anywhere, from web browsers to mobile devices. We start with simple drawings, and then turn to simple animations, physics, and user input handling. Finally, we create a full game, called Icicles, where icicles rain down from [...]