Extended Reality for Everybody Specialization

Welcome to XR for Everybody! When we say “for everybody,” we really do mean it. This specialization is designed to be a broad learning experience around all things augmented, virtual, and mixed reality. The 3 courses cover the fundamental concepts of XR, how to design and develop XR applications, how to discuss the emerging key issues in the landscape of XR, and how to bring XR into instructional settings.
WHAT YOU WILL LEARN
- Learn the underlying concepts, enabling technologies, and key applications for all things XR
- Understand key issues and developments in XR and learn how to address them in design and development of XR applications
- Design and develop your own XR applications
- Explain the conceptual and technological differences between VR, AR, MR, and XR

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User Experience & Interaction Design for AR/VR/MR/XR (Coursera)

This second course in the XR for Everybody specialization looks at how to design new user experiences for XR technologies. The course provides learners with a design thinking mindset and equips them with a fundamental toolbox for creating XR applications using rapid prototyping. It starts with a broad overview [...]
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Intro to AR/VR/MR/XR: Technologies, Applications & Issues (Coursera)

This first course in the XR for Everybody specialization creates a foundational understanding of the differences between AR, VR, MR, and XR. The course provides learners with a broad overview of the rapidly evolving XR space and the tools to characterize future XR developments and assess their potential and [...]
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Developing AR/VR/MR/XR Apps with WebXR, Unity & Unreal (Coursera)

Oct 4th 2021
Developing AR/VR/MR/XR Apps with WebXR, Unity & Unreal (Coursera)
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This third course in the XR for Everybody specialization is geared toward the technical development of XR experiences. The course provides learners with a more technical mental model of XR technologies and the tools to approach XR development with confidence. It walks through the stages of development for both [...]
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