Jennifer Horner Miller

Jennifer Horner Miller is a curriculum designer and learning technology expert specializing in STEM K12 integration initiatives. Currently, she serves as a Digital Learning Resource Specialist for Birdville ISD located in north Texas. Jennifer has served as a STEAM curriculum and camp teacher for the Perot Museum, is the creator for Why STEAM Learning Lab and is a PhD student attending University of North Texas College of Information Department of Learning Technologies. Jennifer created a STEAM camp curriculum with New Jersey Sandra Wozniak. STEAM camp was implemented in 2011, with a research pilot study in rural Texas during the summer of 2012. Jennifer also assisted with the NASA MMS Student Launch party and has developed two Massive Open Online Courses through Canvas's Open Network highlighting NASA MMS Education Outreach programs. Jennifer successfully implemented research initiatives to study student attitudes and perspectives during STEAM camp and in a middle school robotics program the last three years with the University of North Texas. She has done extensive research in STEM and STEAM (Science Technology Engineering Art and Math) education and has been awarded grant funding for her research initiatives. Currently, Jennifer is completing a PhD study investigating teacher’s attitudes and confidence levels towards technology and STEM within a makerspace environment. She received a Master of Science degree in Computer Information Systems, a Master Technology Teaching certificate, Texas Principal Certificate, TCEA Technology Director Certificate, Technology Applications K-12 Teaching Certificate. Jennifer provides professional services to various K-12 districts in the US.

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Building STEM Afterschool Mobile Makerspace Programs (Canvas net)

Jan 11th 2016
 Building STEM Afterschool Mobile Makerspace Programs (Canvas net)
Free Course
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This course is designed to help you create after-school mobile makerspace programs for K-12 students. It provides access to free NASA educational resources, including short, yet targeted PBL (problem-based learning) activities.