Frank Bentley

 

 


 

Developing a strong understanding of people, their interactions, and how technology works in their daily routines is critical to developing new concepts that fit into in everyday life. Frank focus on creating new services that enhance communication and build stronger inter-personal relationships. He believes that not only is good design based on understanding current practices and needs, but that it is also the product of extremely rapid iteration of building functional prototypes and evaluating them in everyday life.

His works fits mostly in the domains of HCI/Ubiquitous Computing/Multimedia and draws on methods from Interaction/Service Design, Anthropology, Computer Science, Media Studies, Business, Urban Studies, and others. He participates and leads in all areas of a project from generative ethnographic-style research, through ideation, design, prototyping, field studies, product-grade implementations, and commercialization.

His work has led to several successful products at Motorola including MotoBLUR, StoryPlace.me, TuVista, and the Media Finder. My work has also been published in highly selective venues such as CHI, ACM Multimedia, Ubicomp, and Pervasive Computing. His first book, Building Mobile Experiences, was published by MIT Press in August 2012 based on a Mobile HCI class that he created and has been teaching at MIT since 2006.

More info: http://web.mit.edu/bentley/www/




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May 23rd 2016

Learn to create your own mobile app using HCI principles and how to report research findings in a formal CHI-style paper.

Average: 3.6 (5 votes)
Apr 25th 2016

Learn to create your own mobile app using HCI principles and discover how people use apps in their daily lives through user feedback and data analysis.

Average: 1 (1 vote)
Apr 25th 2016

Learn to create your own mobile app using HCI principles and discover how people use apps in their daily lives through user feedback and data analysis. Want to create the next big app, grounded in the needs of real users? Mobile Application Experiences Part 4: Understanding Use will teach you Human Computer Interaction (HCI) methods to understand current behavior in the domain, and then design, develop, and deploy your new application.

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Mar 28th 2016

Learn the basics of mobile app development and the creation of apps for Android and iOS.

Average: 8.8 (5 votes)
Feb 29th 2016

Learn to create your own mobile app using methods from Mobile Human Computer Interaction (HCI). Transform your mobile app idea into a usable, tested product design.

Average: 5 (1 vote)
Feb 1st 2016

Learn how to create your own mobile app using HCI principles.

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Feb 2nd 2015

A project-based course that guides students through creating a novel mobile application - from generative research to design, usability, implementation and field evaluation.

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