Eric Haines

 

 


 

Eric Haines is a Senior Principal Engineer at Autodesk, Inc., working on a next-generation interactive rendering system for computer-aided design applications. He is a coauthor of the book “Real-Time Rendering,” a founder and editor of the Journal of Computer Graphics Techniques, and maintainer of the Graphics Gems code repository, among other activities. He received an MS from the Program of Computer Graphics at Cornell in 1985.


More info: www.linkedin.com/pub/eric-haines/0/43a/717




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Creating Virtual Worlds. This class will teach you about the basic principles of 3D computer graphics: meshes, transforms, cameras, materials, lighting, and animation.

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