AR for web using JavaScript (Coursera)

AR for web using JavaScript (Coursera)
Course Auditing
Categories
Effort
Certification
Languages
Experience with object oriented programming and basic web development is needed. (JavaScript is a plus but not required.)
Misc

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AR for web using JavaScript (Coursera)
This course prepares you for a career using AR in the education sector. You will learn how web AR is used in learning, and you'll have lots of hands-on practice using PlayCanvas, graphic editing tools, and JavaScript to create learning experiences.

MOOC List is learner-supported. When you buy through links on our site, we may earn an affiliate commission.

By the end of this course, you will be able to:

- List the capabilities and limitations of Web AR.

- Explain what HTML5 and WebGL are and how they are used in Web AR.

- Describe how JavaScript is used in AR development.

- Use JavaScript in PlayCanvas to trigger interactions in a Web AR application.

- Use scripting best practices and optimization while creating content in Web AR.

- Identify Agile and Scrum best practices for Web AR development.

- Identify UI design principles related to Web AR.

- Use Blender to do basic modifications to 3D objects.

- Use Blender to set up textures and materials, and add them to objects, including changing colors.

- Integrate and animate 3D content in PlayCanvas.

- Use PlayCanvas to create a Web AR application.

To be successful in this course, experience with object oriented programming and basic web development is needed. JavaScript is a plus but not required. We recommend completing the previous courses in the program so you can build on the knowledge and skills from those courses here.


Course 3 of 7 in the Meta AR Developer Professional Certificate.


Syllabus


WEEK 1

Basics of Web AR development

In this module, you will learn about working on AR learning projects and use editing tools and PlayCanvas to create an app and assets.


WEEK 2

Javascript in PlayCanvas

In this module, you will learn how JavaScript is used in AR development and practice developing code in the PlayCanvas Code Editor.


WEEK 3

Content development and integration

In this module, you will set up a new project in PlayCanvas, create and manipulate scenes, add 3D animation, and optimize and test your assets.


WEEK 4

Creating an AR learning experience with PlayCanvas

Using PlayCanvas, you will take the assets you have created earlier and combine them into a custom learning experience involving the human heart.



MOOC List is learner-supported. When you buy through links on our site, we may earn an affiliate commission.

Course Auditing
46.00 EUR/month
Experience with object oriented programming and basic web development is needed. (JavaScript is a plus but not required.)

MOOC List is learner-supported. When you buy through links on our site, we may earn an affiliate commission.