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Introduction à la programmation orientée objet (en Java) (Coursera)

Ce cours introduit la programmation orientée objet (encapsulation, abstration, héritage, polymorphisme) en l'illustrant en langage Java. Il présuppose connues les bases de la programmation (variables, types, boucles, fonctions, ...). Il est conçu comme la suite du cours « Initiation à la programmation (en Java) [...]

Human-Computer Interaction III: Ethics, Needfinding & Prototyping (edX)

Build on your knowledge of HCI’s core principles by learning to design interfaces in the real world. Begin with the ethics of human subjects research, then learn critical methods for requirements gathering and brainstorming design alternatives. In this course, you’ll begin by learning the design life cycle. This [...]

Human-Computer Interaction II: Cognition, Context & Culture (edX)

Get into the user’s mind and understand the role of mental models and representations, then investigate how to design interfaces that integrate with and influence the world around us. This course takes you through lessons 9 through 13 of CS6750: Human-Computer Interaction as taught in the Georgia Tech Online [...]

Human-Computer Interaction I: Fundamentals & Design Principles (edX)

Learn the principles of Human-Computer Interaction to create intuitive, usable interfaces, with established design principles like feedback cycles, direct manipulation, affordances, signifiers, and more. This course takes you through the first eight lessons of CS6750: Human-Computer Interaction as taught in the Georgia Tech Online Master of Science in Computer [...]

Unreal Engine Interactive 3D: Sequencer-Cinematography, Interfaces, Visual Effects, Pipelines, and Production (edX)

Learn techniques in cinematography, Interface design, visual effects, collaboration and organization, basic optimization and publishing, as well as exciting emerging connections. In this course, you will learn about the Unreal Sequencer as we focus on cinematography. We will set up cameras, lenses, track and jibs to frame shots and [...]

Microstructural Evolution in Materials: Phase Transformations (edX)

Self Paced
Microstructural Evolution in Materials: Phase Transformations (edX)
Course Auditing
Categories
Effort
Languages
Learn how the kinetics of phase transformations influence the microstructure of materials. This module is Part 4 of a four-part series on the Microstructural Evolution in Materials. Taken together, these four modules provide similar content to the MIT Course 3.022: Microstructural Evolution of [...]

Practical Crowdsourcing for Efficient Machine Learning (Coursera)

Apr 25th 2022
Practical Crowdsourcing for Efficient Machine Learning (Coursera)
Course Auditing
Categories
Effort
Languages
This course will teach you efficient and scalable data labeling for ML and various business processes. The key here is the crowdsourcing approach, based on splitting complex challenges into small tasks and distributing them among a vast cloud of performers. You will get acquainted with crowdsourcing as a methodology, [...]

Software Development Fundamentals (edX)

Learn the fundamentals of object-oriented programming in Java, as well as best practices of modern software development. Software developers are in high demand in the current job market, and computer programming is a prerequisite skill for success in this field.