Computer Science

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3D Models for Virtual Reality (Coursera)

This course will begin your journey to creating Virtual Reality experiences. A Virtual Reality experience is a new world that you step into and are entirely immersed in. Creating a VR experience means creating that world and all the objects in it. In this course you will learn the [...]

Packet Switching Networks and Algorithms (Coursera)

In this course, we deal with the general issues regarding packet switching networks. We discuss packet networks from two perspectives. One perspective involves external view of the network, and is concerned with services that the network provides to the transport layer that operates above it at the end systems. [...]

Fundamentals of Network Communication (Coursera)

In this course, we trace the evolution of networks and identify the key concepts and functions that form the basis for layered architecture. We introduce examples of protocols and services that are familiar to the students, and we explain how these services are supported by networks.

Introduction to TCP/IP (Coursera)

You use the Internet through your PC (Personal Computer), laptop, tablet, smartpad, and smartphone every day in everything you do. Through your own PC/laptop, you can easily learn everything about the Internet, and that is what this course is focused on. In this course ‘Introduction to TCP/IP,’ you will [...]

Concurrent Programming in Java (Coursera)

This course teaches learners (industry professionals and students) the fundamental concepts of concurrent programming in the context of Java 8. Concurrent programming enables developers to efficiently and correctly mediate the use of shared resources in parallel programs. By the end of this course, you will learn [...]

Build a Modern Computer from First Principles: Nand to Tetris Part II (project-centered course) (Coursera)

In this project-centered course you will build a modern software hierarchy, designed to enable the translation and execution of object-based, high-level languages on a bare-bone computer hardware platform. In particular, you will implement a virtual machine and a compiler for a simple, Java-like programming language, and you will develop [...]

Greedy Algorithms, Minimum Spanning Trees, and Dynamic Programming (Coursera)

The primary topics in this part of the specialization are: greedy algorithms (scheduling, minimum spanning trees, clustering, Huffman codes) and dynamic programming (knapsack, sequence alignment, optimal search trees).

System Validation (2): Model process behaviour (Coursera)

Apr 1st 2024
System Validation (2): Model process behaviour (Coursera)
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System Validation is the field that studies the fundamentals of system communication and information processing. It is the next logical step in computer science and improving software development in general. It allows automated analysis based on behavioural models of a system to see if a system works correctly. We [...]

Graph Search, Shortest Paths, and Data Structures (Coursera)

The primary topics in this part of the specialization are: data structures (heaps, balanced search trees, hash tables, bloom filters), graph primitives (applications of breadth-first and depth-first search, connectivity, shortest paths), and their applications (ranging from deduplication to social network [...]

Divide and Conquer, Sorting and Searching, and Randomized Algorithms (Coursera)

The primary topics in this part of the specialization are: asymptotic ("Big-oh") notation, sorting and searching, divide and conquer (master method, integer and matrix multiplication, closest pair), and randomized algorithms (QuickSort, contraction algorithm for min cuts).