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E.g., 2016-12-10
E.g., 2016-12-10
E.g., 2016-12-10
Nov 6th 2016

This course provides hands-on experience in producing, mixing, and sound design with a digital audio workstation. Students will learn the fundamentals (physics) of sound and digital audio, proper gain staging, where and how distortion enters recordings and mixes, how to set levels and panning, effective sub group mixing, and an introduction to signal processing such as equalization, compression, delay, and reverb.

Average: 8.3 (3 votes)
Nov 6th 2016

This course provides an introductory overview of audio synthesis and visual programming using Native Instruments' Reaktor Software. Students will receive an in-depth look into various audio synthesis methods, including: additive, subtractive, sampling, wavetable, physical modeling, and granular synthesis, as well as the various types of modulation synthesis.

Average: 6 (4 votes)
Sep 20th 2016

This course introduces the basics of Digital Signal Processing and computational acoustics, motivated by the vibrational physics of real-world objects and systems. We will build from a simple mass-spring and pendulum to demonstrate oscillation, how to simulate those systems in the computer, and also prove that simple oscillation behaves as a sine wave. From that we move to plucked strings and struck bars, showing both solutions as combined traveling waves and combined sine wave harmonics.

Average: 7.6 (13 votes)
Jun 28th 2016

Max is powerful platform that accommodates and connects a wide variety of tools for sound, graphics, music and interactivity using a flexible patching and programming environment. Max allows most computer users to write a simple meaningful program within a few minutes, even with limited programming knowledge.

Average: 10 (1 vote)