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Whether you're a traditional, CG, or stop-motion animator, to create realistic motion, it's helpful to know some physics. This course presents the concepts that are most useful to character animation artists.
Topics of study include:
- Center of Gravity and Static Balance
- Dynamic Balance and Weight Shift
- Joints, Levers, and Torque
- Action and Reaction
- Physics of Jumps
- Physics of Walks
- Creating Scale
This course is self-paced and has no math beyond multiplication and division. As a capstone assignment you’ll apply what you learn to create your own character animation shot.
Note: To get the most out of this course take “Basic Physics for Animators”, also available on Canvas Network.