Flash Game Programming (WMA)

Flash Game Programming (WMA)
This foundation level course teaches the essential elements in computer game programming. The class utilizes an interpreted computer language, as a web development tool or scripting language, for web-based game creation. The students program computer games that incorporate graphics, sound, & user interactivity for deployment on the web.

Lesson content

Are games better than life?

"Resonant Chamber"

Scratch from MIT (animation, games & Stories)

Round 6

Welcome to Flash Game Programming

The Flash CS5 Timeline, Keyframes and Frames

Create a Flash Puppet with Movieclips

A Character Armature with the Flash Bones Tool

Week 2

Create a Movieclip with 3 Button-Activated States - Actionscript 2.0

Create a Flash Mr. Potato Head - Actionscript 2.0

Week 3 & 4

Mystery, Scavenger Hunt Game - Actionscript 2.0

Mystery, Scavenger Hunt Game, Part 2 - Actionscript 2.0

Week 5 & 6

Catching Game AS 2.0 - Part 1

Catching Game AS 2.0 - Part 2

Catching Game AS 2.0 - Part 3

Weeks 7 - 9

Robotron AS 2.0 - Part 1

Robotron AS 2.0 - Part 2

Robotron AS 2.0 - Part 3

Weeks 10 & 11

Robotron AS 2.0 - Part 4 (High Score Board)

Robotron AS 2.0 - Part 5

Robotron AS 2.0 - Part 6

Robotron AS 2.0 - Part 7

Shooting Gallery Game AS 2.0 - Part 1

Shooting Gallery Game AS 2.0 - Part 2

Shooting Gallery Game AS 2.0 - Part 2

Shooting Gallery Game AS 2.0 - Part 3

WARMACHINE Project