We examine best practices, roles, day-to-day responsibilities, desired skill sets, and department/team function.
After completing Careers in Media Technology, students should…
1. Know the leading companies involved in the media technology industry.
2. Understand the goals, responsibilities, and daily life of a software engineer, UI/UX designer, product manager, and program manager in industry.
3. Understand how teams collaborate to conceive, design, and commercialize new software and hardware products.
4. Understand what hiring managers look forward in new interns and full-time hires.
Course runs until November 30, 2016
Session 1: Overview
This session takes you behind-the-scenes into how the media technology industry really works. We’ll provide a high-level overview of the media technology industry - focusing on the music technology space! We introduce a variety of roles in industry and explore the types of companies available for your future careers.
Session 2: Product Management
We'll look at how media technology companies develop products that consumers love. How do they determine what new products to develop? Or what the new features are? Who makes those decisions? And how do I get to be that person!
Session 3: Program Management
Program management is the secret to helping you deliver on time, on budget, in a scalable, repeatable manner! We'll introduce the Agile methodologies used to help companies like Adobe coordinate a product release with over 1,000 team members and millions of lines of code. Students will learn the key traits of a program manager or scrum master.
Session 4: User Experience
With computing everywhere we go - smart phones, tablets, browser and cloud, desktop, and hardware - product design is everywhere we look. We explore how designers approach the layout, look and feel, and implementation of some of your favorite mobile apps and software. Our mentors provide advice on getting jobs in this competitive space!
Session 5: Software Engineering
Applications like Pro Tools and iZotope RX are used by professionals all around the world - and they need to be easy to use and almost crash-proof. How do software engineers manage millions of lines of code, written over 10 years, with dozens of engineers continuously modifying, updating, and creating new functionality across Windows, OS X, about 10 plug-in formats? We conclude by offering advice for aspiring software engineers.