MOOC List is learner-supported. When you buy through links on our site, we may earn an affiliate commission.
MOOC List is learner-supported. When you buy through links on our site, we may earn an affiliate commission.
Throughout this course you'll continue building your foundational C++ and Unreal knowledge by exploring more C++ and Unreal topics.
Module 1: Learn how abstraction helps us develop good software and design and implement console app classes
Module 2: Explore how functions really work "under the covers"
Module 3: Design and implement Unreal classes and include them in a game. Discover how strings work in both C++ and in an Unreal HUD
Module 4: Expand your understanding of pointers and add sound effects to an Unreal game
Syllabus
WEEK 1
Abstraction and Console App Classes
In this module, you'll learn about abstraction, which is all about deciding what details matter (and what details don't) as we develop a solution to a particular problem. You'll also learn how to design and implement a console app class.
WEEK 2
A Closer Look at Functions
In this module, we'll look more closely at how functions work, including how parameters work and how we return a value from a function.
WEEK 3
Unreal Engine Classes and Strings
In this module, you'll learn how to design and implement a class for use in an Unreal game. You'll also learn about strings and how we can use them in both console apps and Unreal games.
WEEK 4
Pointers and Unreal Engine Audio
In this module, you'll (finally!) take a closer look at how pointers work in both C++ and Unreal. You'll also learn how to add sound effects to your Unreal games.
MOOC List is learner-supported. When you buy through links on our site, we may earn an affiliate commission.
MOOC List is learner-supported. When you buy through links on our site, we may earn an affiliate commission.