Android Developer Capstone Project: Building a Successful Android App (edX)

Android Developer Capstone Project: Building a Successful Android App (edX)
Demonstrate and implement the knowledge and skills acquired in the Android Developer MicroMasters Program, and prepare for the Google Associate Android Developer Certification exam. The capstone project includes the evaluation of the competencies and performance tasks, which define an Associate Android Developer (Fundamental Application Components, Application User Interface (UI) and User Experience (UX), Persistent Data Storage, Enhanced System Integration and Testing and Debugging).

You will demonstrate your understanding of the fundamental application components of programming for Android, how to build clean and compelling user interfaces, using view styles and theme attributes to apply a consistent look and feel across an entire application. Your app will connect with the internet sharing preferences and files, SQLite databases, content providers, libraries as ORM or Realm. You will design, plan, build and publish in the Google Play store your own Android Application.

This capstone project is part of the GalileoX Android Developer MicroMasters Program

that is specifically designed to teach the critical skills needed to be successful in this exciting field. In order to qualify for the MicroMasters Credential you will need to earn a Verified Certificate in each of the four courses as well as this final capstone project.


What you'll learn

This Project is about combining various skills you’ve attained through the MicroMasters Program. They include:

- Listing the services involved with the Android Application Architecture (ex. Activity Manager, Views, Notification Manager, Content Providers, Resources Manager,etc.);

- Identifying different techniques to plan, design and prototype your mobile apps before writing any code;

- Applying material design principles to build compelling, beautiful interfaces for your Android apps;

. Building layouts using XML and using Java code.

. Using various views (e.g., buttons, text boxes and check boxes) and implement menu-based, drawer navigation or interface layouts.

. Implement menu­ based or drawer navigation. Constructing options menus for action bar navigation.

- Determining appropriate use cases for local persisted data, and designing solutions to implement data storage using files, preferences, and databases;

- Creating applications using the new version of Firebase;

- Understanding the use of Model-View-Presenter (MVP);

- Evidencing integrated knowledge with third-party API (Twitter,Facebook);

- Understanding how to include features that expand the application’s audience through localization;

- Writing and executing automated instrumentation tests on an Android device;

- Creating code to display Banner and Interstitial ads in an app;

- Publishing your application.


Course Syllabus


You will complete the project in three "stages."

In the First stage, you will design and plan an application using a template that we provide; in this document you will design and prototype your mobile apps before writing any code.

For the Second stage you will build your app using your first stage document as a guide. This will involve choices such as how you will create a graphical user interface (GUI), how you will use intent filters and intent resolution to register activities, and what functionality to include in the app.

Third and last stage you will choose a monetization model and the process implementing Ads on mobile Platforms. (Google uses Admob as an advertising platform for mobile apps.)


Prerequisites

Successful completion of:
Course 1: Java Fundamentals for Android Development
Course 2: Android App Development for Beginners
Course 3: Professional Android App Development
Course 4: Monetize Android Apps with Business Models