K-12

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Computational Thinking for K-12 Educators Capstone (Coursera)

Apr 24th 2024
Computational Thinking for K-12 Educators Capstone (Coursera)
Course Auditing
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Effort
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In this capstone project course, you will learn to support your students in successfully completing the Advanced Placement Principles Create Task -- however this task can be useful for any course as a culminating, student-designed final programming project. You will learn to interpret and practice applying to real sample [...]

Computational Thinking for K-12 Educators: Nested If Statements and Compound Conditionals (Coursera)

Apr 24th 2024
Computational Thinking for K-12 Educators: Nested If Statements and Compound Conditionals (Coursera)
Course Auditing
Categories
Effort
Languages
How could you program a complex "choose your own adventure" game? How can your soccer game determine goals, balls out of bounds, and corner kicks? You'll learn to do both of these in this course! This class teaches the concepts of nested if/else statements and compound Boolean [...]

Computational Thinking for K-12 Educators: Conditional Loops and If Statements (Coursera)

Apr 24th 2024
Computational Thinking for K-12 Educators: Conditional Loops and If Statements (Coursera)
Course Auditing
Categories
Effort
Languages
Want to make a game that ends when you "catch" an object by clicking on it? Or maybe you get points based on how close you came? You'll do that in this class! This class teaches the concepts of conditional loops and if/else statements.

Computational Thinking for K-12 Educators: Variables and Nested Loops (Coursera)

Apr 24th 2024
Computational Thinking for K-12 Educators: Variables and Nested Loops (Coursera)
Course Auditing
Categories
Effort
Languages
How can students learn about abstraction by creating a movie scene? Or make an interactive map using lists? You'll learn (and do it yourself) in this course! This class teaches the concepts of abstraction (methods and parameters) and lists.

Computational Thinking for K-12 Educators: Abstraction, Methods, and Lists (Coursera)

Apr 24th 2024
Computational Thinking for K-12 Educators: Abstraction, Methods, and Lists (Coursera)
Course Auditing
Categories
Effort
Languages
How do gamers cause things to happen when they hit buttons on their controller? How does the computer keep track of gamer's scores? This class teaches the concepts of nested loops, events, and variables. For each concept, we'll start by helping you connect real-world experiences you [...]

Emerging Trends & Technologies in the Virtual K-12 Classroom (Coursera)

Welcome to Emerging Trends and Technologies in K-12! This course will help you evaluate and implement technology in the most useful way within your virtual classroom setting. We will discuss the possibilities and challenges of using technology in fully online environments, although many of the ideas can be applied [...]

K-12 Blended & Online Learning (Coursera)

This course introduces teachers and interested adults to K12 blended and online learning. Participants will design a blended or online unit and develop one module to use with K12 students.

Teaching Character and Creating Positive Classrooms (Coursera)

Positive psychology meets K-12 pedagogy. This course explores key ideas of positive psychology and shows how great teachers apply those lessons to maximize student engagement and accomplishment. Through lectures, discussions, interviews and footage of great educators in action, you’ll learn how to integrate character-based objectives into your own [...]

The Science of Learning - What Every Teacher Should Know (edX)

An introductory teaching course for K-12 teachers about the science of learning and how to use current research to improve classroom outcomes. This education course will show you, through current research, how we learn — the way our brain makes, stores, and retrieves memories.

Building STEM Afterschool Mobile Makerspace Programs (Canvas net)

Jan 11th 2016
 Building STEM Afterschool Mobile Makerspace Programs (Canvas net)
Free Course
Categories
Effort
Languages
This course is designed to help you create after-school mobile makerspace programs for K-12 students. It provides access to free NASA educational resources, including short, yet targeted PBL (problem-based learning) activities.