Design

 

 


 

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Jan 23rd 2017

This course introduces the types of cost estimation from the conceptual design phase through the more detailed design phase of a construction project. In addition, the course highlights the importance of controlling costs and how to monitor project cash flow. Students will work on a break-even analysis of construction tasks in a project.

Average: 6.7 (3 votes)
Jan 23rd 2017

In this course you will learn how to apply concepts from interaction design and human computer interaction in order to design and build an interactive, professional looking website. You will learn how to make your web page designs adapt to different screen sizes using responsive grid layouts. You will learn how to add navigation and other design elements, and you will learn how to separate data and display using JavaScript objects and templates.

Average: 7.5 (8 votes)
Jan 23rd 2017

Each module in Designing Cities will focus on a different aspect of city design including: How Today’s City Evolved; The Ideas That Shape Cities; Tools for Designing Cities; Making Cities Sustainable; Cities in the Information Age; Preserving Older Cities; Designing New Cities, Districts and Neighborhoods; The Challenges of Informal Cities and Disadvantaged Neighborhoods; and Visionary Cities.

Average: 8 (1 vote)
Jan 23rd 2017

In this course, you will learn how to design technologies that bring people joy, rather than frustration. You'll learn several techniques for rapidly prototyping and evaluating multiple interface alternatives -- and why rapid prototyping and comparative evaluation are essential to excellent interaction design. You'll learn how to conduct fieldwork with people to help you get design ideas. How to make paper prototypes and low-fidelity mock-ups that are interactive -- and how to use these designs to get feedback from other stakeholders like your teammates, clients, and users. Armed with these design-thinking strategies, you’ll be able to do more creative human-centered design in any domain.

Average: 7 (2 votes)
Jan 23rd 2017

This course is designed to start you on a path toward future studies in web development and design, no matter how little experience or technical knowledge you currently have. The web is a very big place, and if you are the typical internet user, you probably visit several websites every day, whether for business, entertainment or education.

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Jan 23rd 2017

En este curso podrás crear una interfaz gráfica para una aplicación móvil de iOS. Aplicarás el patrón de diseño Modelo-Vista-Controlador, el cual te permitirá crear aplicaciones fácilmente actualizables. Asimismo, emplearás los principales componentes gráficos que casi siempre aparecen en una interfaz y podrás identificar los principios básicos de diseño recomendados por Apple en la creación de aplicaciones exitosas.

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Jan 23rd 2017

Dentro de la creación del videojuego, ¿qué papel juega su diseño? Este curso proporciona conocimientos y pautas sobre cómo diseñar un videojuego. Partiendo desde un concepto básico, se dan las pautas para trabajar correctamente sus conentidos, de cara a conseguir un objetivo claro: el documento de “game concept” que constituye el documento inicial sobre el que se basa cualquier videojuego.

Average: 5.5 (2 votes)
Jan 23rd 2017

Typography is the art of manipulating the visual form of language to enrich and control its meaning. It’s an essential area of skill and knowledge for graphic designers. Typography predates modern graphic design by around 500 years; it is rich in rules, conventions, and esoteric terminology—but it remains an exciting space for invention and expression. In this rigorous introductory course, we will study, name, and measure the characteristics of letterforms.

Average: 8.5 (6 votes)
Jan 23rd 2017

Probablemente, todos hemos jugado a algún videojuego, pero ¿qué hay detrás de él? Podemos decir que - con independencia del videojuego - hay un árduo trabajo multidisciplinar que incluye desde aspectos de diseño hasta la programación como tal del videojuego. Este curso pretende ser un curso introductorio que muestre qué aspectos hay que considerar en el videojuego, y que permita con posterioridad abordar individualmente los temas que se consideran nucleares: diseño, arte, motor del videojuego y 'game play'.

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Jan 23rd 2017

Graphic Design is all around us! Words and pictures—the building blocks of graphic design—are the elements that carry the majority of the content in both the digital world and the printed world. As graphic design becomes more visible and prevalent in our lives, graphic design as a practice becomes more important in our culture. Through visual examples, this course will teach you the fundamental principles of graphic design: imagemaking, typography, composition, working with color and shape... foundational skills that are common in all areas of graphic design practice. I don't just want you to watch a video of someone talking about design, I want you to MAKE design! If you want to be a designer you have to be a maker, a communicator, so this course will offer you lots of opportunities to get your hands dirty with exercises and with more practical projects.

Average: 6.3 (18 votes)
Jan 23rd 2017

¡Bienvenidos a Diseño de videojuegos: una introducción! El diseño de videojuegos es el arte de aplicar conceptos de diseño para crear la interacción entre jugadores. Es un ejercicio mental que requiere varios conocimientos en diferentes campos y la habilidad de comunicar qué es lo que se quiere lograr. Este curso hace parte del Programa desarrollo y diseño de videojuegos, de la Universidad de lo Andes, Colombia.

Average: 10 (1 vote)
Jan 23rd 2017

You will never know whether you have an effective user experience until you have tested it with users. In this course, you’ll learn how to design experiments, how to run experiments, and how to analyze data from these experiments in order to evaluate and validate user experiences. You will work through real-world examples of experiments from the fields of IxD and HCI, understanding issues in experiment design and analysis. You will analyze multiple data sets using recipes given to you in the R statistical programming language -- no prior programming experience is assumed or required.

Average: 1 (1 vote)
Jan 23rd 2017

¿Qué es el diseño? ¿Qué hacen los diseñadores para practicar su arte y que crean? ¿Qué importancia tiene el diseño de las corporaciones en la sociedad y la cultura? ¿Quiénes son algunos de los diseñadores más importantes de nuestra época y que han hecho? ¿Cómo uno puede convertirse en diseñador? Estas son algunas de las preguntas que exploraremos en este cuso introductorio de diseño.

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Jan 23rd 2017

In this course, you will analyze and apply essential design principles to your Tableau visualizations. This course assumes you understand the tools within Tableau and have some knowledge of the fundamental concepts of data visualization.

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Jan 23rd 2017

Start creating your world. A game world is not just a backdrop for your game—be it minimal or detailed, contained or part of a much bigger universe, it provides the context for your player. Ultimately, a game world should feel alive and wholly unique to any player who will experience it. In this course, we will explore game worlds in existing games and study the art and influences that inform their themes and styles. We will also investigate key components of environment and level design as well as strategies designers use to define gameplay or advance it. We’ll also look at navigation and the elements that make your world as real (or unreal) as you want it to be.

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Jan 23rd 2017

What makes an interface intuitive? How can I tell whether one design works better than another? This course will teach you fundamental principles of design and how to effectively evaluate your work with users. You'll learn fundamental principles of visual design so that you can effectively organize and present information with your interfaces. You'll learn principles of perception and cognition that inform effective interaction design. And you'll learn how to perform and analyze controlled experiments online. In many cases, we'll use Web design as the anchoring domain.

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Jan 23rd 2017

In this course you will learn how to design and prototype user interfaces to address the users and tasks identified in user research. Through a series of lectures and exercises, you will learn and practice paper- and other low-fidelity prototyping techniques; you will learn and apply principles from graphic design, including design patterns; you will learn to write a design rationale; and you will learn how to design for specific populations and situations, including principles and practices of accessible design.

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Jan 17th 2017

Learn about human behavior and capabilities and how they impact user experience design. In this UX course, we will survey theories and findings from the social sciences (especially psychology); with special attention to how these concepts influence the way we design for human interaction. We will cover how people perceive and process information, motor capabilities and limitations, decision-making and problem solving, and how emotion and social factors impact user experience. We will also cover best practices for designing systems to align with how people work.

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Jan 16th 2017

This is a course aimed at making you a better designer. The course marries theory and practice, as both are valuable in improving design performance.

Average: 8.5 (2 votes)
Jan 16th 2017

En este curso abordamos los aspectos artísticos de la creación del videojuego. Para ello, proporcionaremos conocimientos y pautas sobre cómo diseñar la parte artística de un videojuego. Esto incluye diferentes aspectos. Desde la creación de entornos, al diseño de personajes, movimientos e incluso música.

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