E.g., 2016-06-04
E.g., 2016-06-04
E.g., 2016-06-04
To Be Announced

Curso dirigido a cuestionar las prácticas comunes del campo del diseño instruccional. Se da una mirada crítica al diseño de cursos y módulos instruccionales, y se analizan marcos de referencia alternos que permiten que los participantes puedan diseñar para un currículo del siglo 21.

Average: 1 (2 votes)
Jun 6th 2016

An introduction to the development of music, with an emphasis on art music of the Western hemisphere. Topics include elements of music, instruments and ensembles, form, styles and periods, including major composers and works. Synthesis is encouraged through listening to and writing about music. Concert attendance outside class is required.

Average: 4.5 (4 votes)
May 30th 2016

Este curso nos introducirá en la obra de Joan Miró y sus contribuciones al desarrollo del arte del siglo XX. Veremos los lenguajes formales de Miró; examinaremos sus respuestas a toda una serie de estrategias visuales de vanguardia; mostraremos su contribución al lenguaje pictórico, así como en otros medios y técnicas. Sin olvidar mostrar las revisiones constantes que Miró hizo de sus propios códigos lingüísticos y formales. *** This Course will introduce us into Joan Miro’s Artwork and his contribution to the development of 20th century Art History. We will see Miro’s formal languages; we will examine his replies to a full list of vanguard visual strategies; we will show you his contribution to pictorial language; as well as other media and techniques. Not to mention to analyze Miro’s constant revisions of his own linguistic and formal codes.

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May 9th 2016

In this course you will explore concepts and approaches involved in creating successful character designs that can be applied to video games. Following a first week delving into some foundational concepts for successful character design, each of the remaining three weeks are structured as a "master class" where you will observe three professional character designers at work in the studio: Andy Ristaino (Adventure Time), Jacky Ke Jiang (Journey), and Robertryan Cory (SpongeBob SquarePants).

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May 9th 2016

In this project-centered course*, you will create sounds and use them in your own musical compositions. Whether you're an aspiring producer, composer, or hobbyist, this course will help you gain skills in music production and confidence using software synthesizers. Along with your classmates, you will create a massive database of designed sounds, or patches, to use in your compositions. As part of the course, you will work with a free version of FXpansion Strobe 2.

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May 9th 2016

This course introduces students to strategies for style writing of common practice European art music. The issues of harmonic progression, voice leading, and texture are addressed in addition to relevant compositional concepts like repetition, variation, and elaboration. The course aims to offer a creative space even within the restrictions of stylistic emulation.

Average: 10 (2 votes)
May 9th 2016

Producing music is an incredibly creative process, and knowing the tools of the trade is essential in order to transmit the musical ideas in your head into the DAW in a creative and uninhibited way. Whether you have used a computer to create music before, or you have been curious about production for years, this 4-week course will give you an introductory look into the world of Avid Pro Tools and Pro Tools First.

Average: 3 (3 votes)
May 9th 2016

During this course, we’ll be making exploratory images to expand your visual vocabulary. We'll create pieces that are expressive, meditative, or 'design-y' to instigate, evoke, experiment, record, explain, or to try out a media. The first two weeks are experimental and exploratory; we won’t be concerned with meaning or communication (although, to be honest, every image does exist in a context, and therefore communicates—or can convey—meaning, connotation, associations, and expressiveness).

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May 9th 2016

Traditional development processes often lead to team frustration and poor results. Agile offers a different approach to managing the complexity of software development. This course focuses on the day-to-day jobs of running a software development program and how leading agile methodologies (Scrum, XP, kanban) can help you do them better.

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May 9th 2016

Nous utilisons une multitude de produits, de biens et de services dans notre vie quotidienne et professionnelle. Pour faire face à une demande croissante en ressources (minerais, énergie) et pour répondre aux grands enjeux environnementaux tels que le changement climatique, il est possible de concevoir des produits plus respectueux de l’environnement. Ce MOOC d’introduction à l’éco-conception vous propose de découvrir comment réduire les impacts sur l’environnement des produits (biens ou services) tout en conservant leurs qualités et leurs performances intrinsèques. Les participants pourront acquérir les bases théoriques de l’éco-conception et apprendre à manipuler quelques outils simples pour évaluer les impacts sur l’environnement d’un produit et l’améliorer.

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May 9th 2016

Explore the balance between traditional Japanese architecture and Western influence starting with the introduction of Western building styles in the 19th century through the influence of Le Corbusier in the mid-20th century and then up to the present day.

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May 9th 2016

In this course aspiring writers will be introduced to the techniques that masters of fiction use to ground a story in a concrete world. From the most realist settings to the most fantastical, writers will learn how to describe the physical world in sharp, sensory detail. We will also learn how to build credibility through research, and to use creative meditation exercises to deepen our own understanding of our story worlds, so that our readers can see all that we imagine.

Average: 5.5 (8 votes)
May 9th 2016

Eighteen experienced faculty members from across the United States present their analyses of ground-breaking modern American poets—from Whitman and Dickinson to Hip Hop—in richly illustrated video lectures. The course highlights both major poets—from Walt Whitman and Emily Dickinson through T.S. Eliot, H.D, Amy Lowell, Hart Crane, Langston Hughes, and Muriel Rukeyser to Sylvia Plath, Robert Lowell, Adrienne Rich, and many others—and influential movements, from experimental modernism to the Black Arts Movement.

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May 2nd 2016

Learn the basic concepts and approaches needed to understand, create, and perform contemporary music. Shannon Jacob will be your Teaching Assistant (TA) for the course. A recent graduate of Berklee, Shannon majored in Contemporary Writing and Production. Hailing from the island of Sri Lanka where she was the Director of Music.inc; a non profit show choir that granted the wishes of terminally ill children. She is a firm believer that music can be used as a powerful tool to educate and inspire those around her.

Average: 6.1 (11 votes)
May 2nd 2016

¡Bienvenidos a Diseño de videojuegos: una introducción! El diseño de videojuegos es el arte de aplicar conceptos de diseño para crear la interacción entre jugadores. Es un ejercicio mental que requiere varios conocimientos en diferentes campos y la habilidad de comunicar qué es lo que se quiere lograr. Este curso hace parte del Programa desarrollo y diseño de videojuegos, de la Universidad de lo Andes, Colombia.

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May 2nd 2016

The blues is an American art form and the most important musical form in jazz. Although there are other formal paradigms of the blues, such as 8-bar or 16-bar, this course focuses on different incarnations of the 12-bar blues. There are considerable differences between Early Jazz blues, Swing blues, Bebop blues, Modal blues, and Post Bop blues. Each type has its unique harmonic syntax, melodic vocabulary and, associated with them, improvisational techniques. While other aspects of jazz performance practice have been constantly changing from one stylistic convention to another, the blues has never lost its identity and expressive power, and continues to exert a powerful influence on the harmonic and melodic syntax of jazz.

Average: 10 (1 vote)
May 2nd 2016

You have a great idea for a game. Turning that idea into a reality isn't just about knowing the tools. In this course you will practice moving from game concept through design documentation, prototyping and testing. Numerous elements go into the overall process of game design. These range from topics such as idea generation, story, character, and game world development, game mechanics and level design, and user experience design. You will explore the process for designing meaningful experiences for your players.

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May 2nd 2016

This free online course explores the key concepts and fundamental principles involved in the process of screenwriting.

Average: 10 (1 vote)
May 2nd 2016

This course will guide you through the basic elements of professional journalism and the news values and ethics of covering real-world issues and events. The overview and examples of the types of news coverage helps introduce the different types of journalism, such as social media, multimedia, print, visual and broadcast, and how professional journalists effectively use each format.

Average: 8.7 (3 votes)
May 2nd 2016

Welcome to Course THREE! In the first two Modules you will gain a more professional-level understanding of the Design Elements that artists have used throughout history to create successful compositions. Arranging the Elements in ways that lead viewers through their compositions is an essential craft for photographers no matter whether their subject matter is pure documentary or vividly exotic personal expression.

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